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Grapes of Wrath v5 to v6: 
@11/2/2011 ==> Trail particle now works! Hooray!
 

Grapes of Wrath v4 to v5: 
@9/2/2011 ==> Fixed improper scaling in model.
 

Grapes of Wrath v3 to v4: 
@8/31/2011 ==> Attempt to fix particle trail emitter issues.
Attempt to fix Explosion Blast particle.
Attempt to fix other bugs by renaming stuff.
Removed hands on the weapon model. (Height will be taller than old version.)

//Sorry for all the recent problems. I suspect there may a problem with the uploading process that removed the emitter.

This is the new code string for the trail emitter. Some things have been renamed in-case of datablocks overwriting eachother.
v v v v v v v v v
Code:
//bullet trail effects
datablock ParticleData(TCGrapeGTrailParticle)
{
   dragCoefficient      = 3;
   gravityCoefficient   = -0.0;
   inheritedVelFactor   = 0.15;
   constantAcceleration = 0.0;
   lifetimeMS           = 2000;
   lifetimeVarianceMS   = 805;
   textureName          = "base/data/particles/cloud";
   spinSpeed      = 10.0;
   spinRandomMin      = -150.0;
   spinRandomMax      = 150.0;
   colors[0]     = "0.7 0.0 0.5 0.4";
   colors[1]     = "0.8 0.0 0.6 0.5";
   colors[2]     = "0.20 0.20 0.20 0.3";
   colors[3]     = "0.0 0.0 0.0 0.0";

   sizes[0]      = 0.15;
   sizes[1]      = 0.65;
   sizes[2]      = 0.35;
   sizes[3]      = 0.05;

   times[0] = 0.0;
   times[1] = 0.05;
   times[2] = 1.0;
   times[3] = 2.0;

   useInvAlpha = false;
};

datablock ParticleEmitterData(GrapeGTrailEmitter)
{
   ejectionPeriodMS = 5;
   periodVarianceMS = 1;
   ejectionVelocity = 0.25;
   velocityVariance = 0.0;
   ejectionOffset   = 0.0;
   thetaMin         = 0;
   thetaMax         = 90;
   phiReferenceVel  = 0;
   phiVariance      = 360;
   overrideAdvance = false;
   particles = "TCGrapeGTrailParticle";

   uiName = "GoW Trail";
};
 

Grapes of Wrath v2 to v3: 
@8/29/2011 ==> Projectile UI name changed to "Grape" instead of "Grapes of Wrath Grenade".
 

Grapes of Wrath v1 to v2: 
Beta (v2) Updated CIs and Icons.
 
 
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