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--Lots of tweaking and debugging that should've been done ages ago --Completely redone model --Custom animations --Shorter range than before, faster projectiles --Instant kill at close range --Less recoil --More balanced, but still deadly --New sound effects and explosions --Scrapped the Omega version because it was stupid (might bring it back) |
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Mainly some slight code adjustments:
-->Blast destroys less bricks (each projectile killed like 30 and it made things hectic) -->Slight increase of spread -->Slight adjustments made to emitters -->Slight increase of the shellcount -->Removed unecessary files in package -->Made the sound slightly quieter because of speaker rape -->recolored the model's trigger to a nicer orange color
And probably a lot of other shit I forgot. |
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