This service will be unavailable from March 1st 2014, please download anything you wish to keep before this date.
Support Impact Damage v2 to v3:
- Now damages players mounted to turrets. - Removed the high/low damage system, replaced with a better dynamic system (vehicle makers, put playerDamage = "X"; in you vehicle's datablock for added support; this value represents the lowest possible value for a player to be damaged). - Impacts at a speed of 25 or less don't do damage; impacts of 75 or more kill the player. - Now supports vehicle, brick, and ground collisions. |
|
Support Impact Damage v1 to v2:
- Fixed mounted turrets being damaged upon impact. |
|
|