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Warzone Borealis v1 to v2: 
~ v2 WARZONE BOREALIS - CHANGELOG ~
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- LIGHTING
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- Sun
- Azimuth increased to 25
- Elevation decreased to 25


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- TERRAIN
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- Landscape
- Added craters to simulate a more war-like atmosphere.
- Did some minor smoothing in multiple areas.

- Texturing
- Repainted trench system to look scorched, as if burned into the ground artificially...
- Painted the added craters to look scorched, to look like large artillary strikes,
huge bombs, or crashes of ships. Again, to simulate a war-like atmosphere.
- Did some redecorating of all four of the base areas.
- Redecorated the central hill entirely.
- Imported STEEL2_B from Bunker Beach (By Mutantz, BLID 1158) to use as a 'scorch'
or 'burned' texture.


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- SCREENSHOTS
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- Map Shot
- Replaced with new, updated, 1024x768 DOF shot.

- RTB Preview Shot
- Replaced with new, updated, 1024x768 DOF shots.
 
 
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