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Projectile - Energy Ball v3 to v4:
Now uses radioWaveTravel from Projectile_Radio_Wave instead of a copied/edited file. |
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Projectile - Energy Ball v2 to v3:
Being hit during spawn invulnerability or other 'invincible' modes no longer kills the player's camera. |
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Projectile - Energy Ball v1 to v2:
The Energy Ball no longer damages vehicles. |
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