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Details 
Title: SetBotLight Event
Summary: Now your bots can have pretty lights too.
Submitted By: Chrono
Date Submitted: Sun Feb 28, 2010 3:45 am
Description: One output:

Bot > SetBotLight > [List of light datablocks]
 

File Information 
Version: v1
Filesize: 860 B
Filename: Event_SetBotLight.zip
Last Modified: Sun Feb 28, 2010 8:40 am
Total Downloads: 3,678
File Rating:
Rating: 4.12 (10 ratings submitted)Rating: 4.12 (10 ratings submitted)Rating: 4.12 (10 ratings submitted)Rating: 4.12 (10 ratings submitted)Rating: 4.12 (10 ratings submitted) 10 Ratings
 

  
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Comments 
Author Message

Comments: 46
Blockland ID: 26117
 Posted: Mon Sep 02, 2013 1:56 am

While the bot Drives*

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Comments: 46
Blockland ID: 26117
 Posted: Sun Sep 01, 2013 7:53 pm

How do you use this event? I'm so confused. It's not showing up ANYWHERE.

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Comments: 46
Blockland ID: 26117
 Posted: Sun Sep 01, 2013 6:41 pm

Delay the event by 500 so they can fall inside a vehicle with supporting lights, and then valla! A fordor Police can have blinking lights while the bot survives.

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Comments: 46
Blockland ID: 26117
 Posted: Wed Aug 21, 2013 3:20 am

@Ben, send us the damn link then... :c

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Comments: 78
Blockland ID: 34019
 Posted: Mon Dec 24, 2012 3:28 pm

Everybody, I have working bot events off fourms! if you want bot events that are not failed, go there!

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Comments: 54
Blockland ID: 7342
 Posted: Tue Dec 18, 2012 10:05 pm

where is standard bot!? D:

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Comments: 90
Blockland ID: 9894
 Posted: Sun Jan 08, 2012 1:06 am

Its okay also First Toast. (Quoted from Posh)

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Comments: 158
Blockland ID: 15052
 Posted: Tue Mar 29, 2011 9:46 pm

a good way of useing this is to set the bots light on, have it walk to a brick inside a dark egyptian cyrpt (haveing noobs and such follow the bot) have the bot die halfway in and the doors leading out slam shut and have zombies relesed inside, far enough that the noobs cant see them. make them salvige make-shift weapons and gradeualy climb to a hole on the top of the perimid. FUN :)

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Comments: 282
Blockland ID: 3898
 Posted: Mon May 17, 2010 5:35 am

Amade's bot events are FLAWED.

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Comments: 51
Blockland ID: 19928
 Posted: Sat May 01, 2010 1:19 am

This really doesnt have much of a point. But still cool.

Profile

Comments: 73
Blockland ID: 15335
 Posted: Tue Mar 02, 2010 3:54 am

@Triumphancy: I made both of them, and no it's not just an edit. I actually had to rewrite the code for bots, as bots have no client.

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Comments: 27
Blockland ID: 7866
 Posted: Tue Mar 02, 2010 3:20 am

No, you idiot. the same person made it.

Profile

Comments: 112
Blockland ID: 5888
 Posted: Tue Mar 02, 2010 1:04 am

its good 5/5 it does deserve my dl but it is probably just an edit from the player light change event thing

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Comments: 101
Blockland ID: 7197
 Posted: Mon Mar 01, 2010 10:14 pm

TOTALY @#&*ING AWSOME MAN TY TY TY TY TY TY TY TY TY :D

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Comments: 35
Blockland ID: 11917
 Posted: Mon Mar 01, 2010 8:22 pm

Cool I can make a radioactive zombie now! :-D

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Comments: 82
Blockland ID: 19855
 Posted: Mon Mar 01, 2010 5:59 pm

Yeah this would make a great bundle but either way thanks alot this will be fun to mess around with ;) 5/5

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Comments: 73
Blockland ID: 15335
 Posted: Sun Feb 28, 2010 2:19 pm

@8890: Yeah probably. Oh well.

@ThinkInvisible: Have you even tried this yet?

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Comments: 215
Blockland ID: 8890
 Posted: Sun Feb 28, 2010 2:17 pm

You should have bundled these together.

Profile

Comments: 113
Blockland ID: 14511
 Posted: Sun Feb 28, 2010 12:25 pm

Pretty nice.
Can you make it like /setlight command so the bot can have something besides Player Light? (Zombie Witch has the Red Light)


Off topic : First post =3

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