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Details 
Title: Slayer - Leader
Summary: A Slayer gamemode that focuses on leader based modes
Submitted By: HellsHero
Date Submitted: Mon Jan 28, 2013 10:09 pm
Description: Features:
Leaders are randomly chosen.

Two different gamemode preferences to 'completely' change the gameplay:
-End round on Leader death, with this disabled once the leader dies the rest of the team loses their ability to respawn (Guardian in GoW2). With it enabled you can create a two-way VIP mode.
-Only team 1 has a leader, with this enabled as well as a timed victory for team 1 with 'End round on leader death' enabled you can make a one-way VIP mode.


Leaders can have a flag on their back:
-You can disable this so the leader does not have a flag
-You can change what the flag is to any flag that the CTF gamemode has (In the Advanced Tab)

The leaders of every team are announced at the start of each round; you can change who is notified:
-Nobody is told
-Everybody is told
-Only that leader's team is told

You can set the amount of points someone gets for killing a leader.

Also includes:
JVS Restrictions:
-teamLdrAllow, in the box you can write: -1 allows anyone who is not a leader, 0 allows anyone who is a leader, >0 allows specific team #'s leader
-teamLdrDeny, in the box you can write: -1 denys anyone who is not a leader, 0 denys anyone who is a leader, >0 denys specific team #'s leader

V&C Event Variables:
-<var:cl:leader>, gives 1 if the client is a leader, 0 if not
-<var:mg:teamLeader[1-6]>, gives the name of the specific team's leader

Use them in conjunction with Slayer's default variables to create unique scenarios.

Recommended for 4 players minimum, any less and the gamemode is either imbalanced or no different than TDM.
You do not require the CTF gamemode. If you encounter any bugs/problems report them asap.
 

Screenshots 
 

File Information 
Version: v1
Filesize: 66.39 kB
Filename: Gamemode_Slayer_Leader.zip
Last Modified: Mon Feb 04, 2013 11:47 pm
Total Downloads: 1,153
File Rating:
Rating: 4.12 (1 ratings submitted)Rating: 4.12 (1 ratings submitted)Rating: 4.12 (1 ratings submitted)Rating: 4.12 (1 ratings submitted)Rating: 4.12 (1 ratings submitted) 1 Rating
 

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Slayer
Fight on your own or in teams, with many different gamemodes to choose from!
» By Greek2me
Greek2me Rating: 4.50 (84 ratings submitted)Rating: 4.50 (84 ratings submitted)Rating: 4.50 (84 ratings submitted)Rating: 4.50 (84 ratings submitted)Rating: 4.50 (84 ratings submitted) 57,204  Download Slayer 
 

  
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Comments 
Author Message

Comments: 11
Blockland ID: 33688
 Posted: Sat May 25, 2013 5:41 pm

<color:ff0000>Lovable

Profile

Comments: 18
Blockland ID: 1786
 Posted: Fri Apr 12, 2013 9:13 pm

@Trifornt & FluffyJopandjCrap, you can easily do that by using this in conjunction with VCE. (<var:cl:leader> and <var:cl:team>)

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Comments: 6
Blockland ID: 30353
 Posted: Sun Apr 07, 2013 11:56 pm

I agree with Trifornt. Events like that would be an amazing addition to this.

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Comments: 78
Blockland ID: 34019
 Posted: Mon Feb 25, 2013 10:56 pm

@cooldude09456
Ok, Get over here OwO

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Comments: 272
Blockland ID: 17726
 Posted: Mon Feb 18, 2013 10:48 pm

Cnaihavesexwithyou

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Comments: 115
Blockland ID: 18947
 Posted: Mon Feb 18, 2013 4:08 pm

i am in love with you

Profile

Comments: 17
Blockland ID: 38424
 Posted: Thu Feb 07, 2013 8:41 pm

I like it, but I would also like events like
OnLeaderActivate (Team1) to make leaders even more special.

Profile

Comments: 136
Blockland ID: 3300
 Posted: Thu Feb 07, 2013 4:01 am

Yes.

Now leaders are truly useful.

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Comments: 72
Blockland ID: 5227
 Posted: Wed Feb 06, 2013 7:15 pm

Oh yeah.

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Comments: 11
Blockland ID: 29841
 Posted: Wed Feb 06, 2013 1:08 pm

YUS

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Comments: 200
Blockland ID: 9054
 Posted: Wed Feb 06, 2013 12:48 am

Yes.

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Comments: 258
Blockland ID: 34960
 Posted: Tue Feb 05, 2013 10:47 pm

Yes.

Profile

Comments: 18
Blockland ID: 1786
 Posted: Tue Feb 05, 2013 6:27 pm

Yes.

Profile

Comments: 41
Blockland ID: 32173
 Posted: Tue Feb 05, 2013 12:18 pm

Yes

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