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Comments: 94 Blockland ID: 30995 |
Posted: Sun Dec 29, 2013 5:23 am turn off falling damage first. xD |
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Comments: 75 Blockland ID: 15297 |
Posted: Mon Aug 12, 2013 12:04 am why is this hurting you wtf |
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Comments: 54 Blockland ID: 7342 |
Posted: Wed Aug 01, 2012 11:27 pm note to self: DO NOT FORGET TO TURN OFF FALLING DAMAGE!!! |
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Comments: 40 Blockland ID: 19372 |
Posted: Sat Apr 07, 2012 10:48 am |
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Comments: 17 Blockland ID: 29493 |
Posted: Thu Sep 15, 2011 8:46 pm |
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Comments: 493 Blockland ID: 12114 |
Posted: Mon Aug 08, 2011 12:03 pm Reminds me of portal Jell |
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Comments: 125 Blockland ID: 23795 |
Posted: Tue Aug 02, 2011 5:36 pm That's ZSNO From Blockland Hi! Hi! |
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Comments: 280 Blockland ID: 10859 |
Posted: Sat Jun 25, 2011 10:23 pm |
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Comments: 24 Blockland ID: 26857 |
Posted: Tue Jun 21, 2011 1:19 am the first one remindes me of when I play roblox and jump off a high building :3 |
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Comments: 156 Blockland ID: 212 |
Posted: Tue May 17, 2011 6:11 pm would be amazing if when crouched you would stop bouncing, like in Portal 2 on repulsion gel.
Also disable fall damage for it even if fall damage is on, cause it'll get hurt every time you bounce no matter how high it was. |
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Comments: 524 Blockland ID: 18685 |
Posted: Sat Nov 27, 2010 8:50 pm Turn off collision damage, click a brick with High velocity events, be a super bouncy playertype, Blocked off exit, Fun. |
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Comments: 456 Blockland ID: 16970 |
Posted: Fri Sep 03, 2010 2:27 am This is funnier 'nshit.
5/5 |
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Comments: 30 Blockland ID: 20588 |
Posted: Mon Jul 12, 2010 3:52 pm |
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Comments: 49 Blockland ID: 15964 |
Posted: Mon May 17, 2010 2:35 am It's really fun jumping in a small room with no exits and super bouncy player. Throw in a frag, and it gets fairly interesting. |
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Comments: 30 Blockland ID: 7689 |
Posted: Mon May 10, 2010 2:26 am Hmmmm...looks cool. Checking it out. |
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Comments: 349 Blockland ID: 4923 |
Posted: Wed May 05, 2010 11:25 pm Does your character automatically bounce? If so, I can use this when someone walks on "hot sand" and have them bounce as if their feet were burning. |
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Comments: 32 Blockland ID: 9330 |
Posted: Wed May 05, 2010 7:13 pm 10/10
Looks theres Pluto!
OSHT *pwn* |
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Comments: 88 Blockland ID: 20831 |
Posted: Sun May 02, 2010 11:08 pm |
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Comments: 34 Blockland ID: 18815 |
Posted: Sat May 01, 2010 1:23 am you are jasont!! NICE ADDON!!!!!!!! |
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Comments: 477 Blockland ID: 16596 |
Posted: Sat Apr 24, 2010 5:53 pm WEEEEEEE IM GONNA BOUNCE TO MARS |
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Comments: 65 Blockland ID: 13240 |
Posted: Tue Feb 23, 2010 11:37 pm @Ryanboy: Not really. It could be used for a "Outer space" RP or something like that. |
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Comments: 60 Blockland ID: 7454 |
Posted: Fri Feb 12, 2010 7:24 pm Hmm. It sounds interesting. But, the only thing this could be good for is a Gravity DM/TDM. |
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Comments: 23 Blockland ID: 11639 |
Posted: Sat Jan 30, 2010 3:10 am BOUNCE, BOUNCE, BOU-*splat* Am I making my point? |
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Comments: 2 Blockland ID: 975 |
Posted: Thu Dec 31, 2009 11:24 pm Fun!
In contrast with the previous commenter, I like the super bouncy better. Bouncy just doesn't have enough "bounce".
Though sometimes I go through walls when using the Super Bouncy in the tight corridors of the passageway to inside of bed, either that, or it bounces too fast for me to see. |
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Comments: 180 Blockland ID: 6743 |
Posted: Thu Dec 31, 2009 5:01 pm the twice as bouncy one is stupid... the bouncy is good tho |
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Comments: 152 Blockland ID: 15067 |
Posted: Wed Dec 30, 2009 11:43 pm "Nice man it's bouncy!"
Literly |
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Comments: 282 Blockland ID: 3898 |
Posted: Wed Dec 30, 2009 9:22 am |
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Comments: 103 Blockland ID: 12716 |
Posted: Tue Dec 29, 2009 8:11 pm |
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