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Details 
Title: Landmine
Summary: Go over th- BOOM!
Authors: AGlass0fMilk and DarkStar
Submitted By: AGlass0fMilk
Date Submitted: Fri Aug 12, 2011 12:38 am
Description: New from Milk War Co. Huge Fucking Explosions (HFE) division! The new and improved Landmine! The highly advanced person and vehicle sensing and terminating technology you knew and loved is now back, better than ever!* We know, you're saying: "Why revamp technology that's a year and half old?! We have Gattling Lasers and newer landmines!" And our answer is: Go fuck yourself! We knew that we could make it better and more powerful than our competitors!

This landmine is very similar to the original, but with added features, fixes, and all new graphics! The leading scientist of casing research and development of the HFE division, Darkstar, singlehandedly designed the new case for the Landmine, and we must say, it is great! No ugly prongs anymore!

And you know how the old landmine only blew off their legs? This one blows of EVERYTHING!** Jeeps are gone in one bang! Tanks can take more, but not many! Your enemies won't even want to come near your base, by land or vehicle!

As before, we know what you're thinking: "What if I accidentally touch the mine after setting it, and blow my own legs off!?" Well, our team knew you idiots would do such a thing, so we hard-wired a delay system that arms the explosive 2 seconds after deploying. There is an audible *Beep* so you know when to get the fuck out of there!

Now, most of the last few features are nothing new, but what's new? Well, we took your comments on our last version of this mass killing device and made some changes!


Quote from: Heedicalking
When it blows up, I get console errors.
Not anymore! Our old scientists were killed and the clever new ones dealt with that problem!

Quote from: Space Guy
It also doesn't appear to check minigame damage...
Now it does!

And before we get to the last quote, we have another new feature! With new and futuristic technology, we introduce to you the Auto-Minefield Regenerator System! This feature allows you to set so-called "spawns" that regenerate Landmines that have blown up, never reset a minefield manually again!

Quote from: ryanb31394
Seems a bit.....obvious. I mean there is a giant green landmine on the ground. What do you do? Go around it. :/
And with this, we are proud to bring you our favorite new feature! The Auto-ChromaEnvironment Detection (ACED) system! With top secret undiscovered material, we have made the Landmine detect the color of the first environment it comes in contact with, and change accordingly! Never have your landmine avoided again because you're in an environment that contrasts with the default Green color! Your enemies will never know what they hit!

**DISCLAIMER**
Milk War Co. and it's Huge Fucking Explosion (HFE) division are not responsible for accidental damage to property and buildings, loss of limbs, maiming, death, loss of hearing, loss of sexual drive, and murder of visiting in laws by your crazed spouse as a result of using this device. And as always, have a blast!

*And not to mention, bug free, with no console errors like the last version that got failed on RTB.
**Results may vary

-------------------------------

Now let's get down to business. Here's the serious stuff. But first a message from AGlass0fMilk:

It's been a long time since I've modded for Blockland. Landmine V2 was released over two years ago, but I decided to revamp this mod because of you guys. After recently coming back and reading some forum posts about my landmine, how it's being traded as a classic, and (I guess) rare mod, and how people still use it and love it, I decided to make this mod even better than it already was (Not to mention, removed the errors that got it failed on RTB in the first place). Although I may not get back into Blockland modding (I've moved on to other Programming ventures), I hope you guys enjoy this add-on. Blockland got me into programming and has changed my choice of major and career, and as a result, essentially the course of my life. Thanks for getting me started!

Please cry on the dotted line below

------------------------------------------------------------

UPDATES AND SERIOUS SHIT
TL;DR starts here

Now for the features, new and old!

The Original landmine did this:

Killed people and vehicles on touch
Blew off peoples legs, forced them to crouch
Had two second delay
Caused Console Errors

This landmine introduces a couple of new features along with the above that are shown in the pictures below. These include:

Fixing the errors previously described, it is (hopefully) RTB ready!
Minigame-only explosions and maiming - Hopefully this is done right, but send me a bug report if you experience weird or undesired behavior

Made the loss of limbs less shitty including:
-Randomized Limb Loss! You can lose an arm, a leg, or an arm and a leg! Nothing, or everything!
-If you happen to lose a leg (or two) you are changed into a slow playertype that cannot move while
standing, and moves slowly while crouching, cannot jump high, and cannot jet at all.
-Removed forced Crouch animation that was glitchy and stupid looking (if you know how to force someone to crouch normally, I'll give you credit if you share it with me, no client-sided solutions!)

YOU MUST BE IN A MINIGAME FOR IT TO EXPLODE, DO NOT COMMENT OR RATE BADLY DUE TO YOUR OWN STUPIDITY


And the three big updates:

You can now spawn the landmine on vehicle spawns so you don't have to reset minefields! Host cool minigames of survival, a great mod for deathruns and such! The landmine is set to the color of the brick (if enabled in the spawn's menu) or is a default off-white color (Thrown mines are green by default)

All new model by Darkstar! It looks very cartoony and blocky, better than the old version (no offense Muffinmix, if you happen to ever read this). Muffinmix made the old model, and I thank him for making the model many came to love.

And my favorite update:
Auto-Chromaenvironment Detection (ACED)!
Of course this is just the humorous, commercial name for the feature, what it means is that it detects the color of the first brick it hits and the mine changes color to it, for camouflage. But watch out! It only sets once! (Also, the method I used for detecting bricks [thanks to Rampaging Vehicles mod creator for idea] is kinda inaccurate so when throwing the mine on the ground of a map, not bricks, it may change color to the nearest brick, but not really a big problem).

Also there, is a command to clear landmines, as they might become laggy if abused. It is /clearLandmines

I hope you enjoy the updated version (and that it passes RTB inspection), and as always, have fun!
 

Screenshots 
 

File Information 
Version: v1
Filesize: 21.29 kB
Filename: Weapon_Landmine.zip
Last Modified: Tue Aug 16, 2011 8:52 pm
Total Downloads: 4,661
File Rating:
Rating: 4.46 (33 ratings submitted)Rating: 4.46 (33 ratings submitted)Rating: 4.46 (33 ratings submitted)Rating: 4.46 (33 ratings submitted)Rating: 4.46 (33 ratings submitted) 33 Ratings
 

  
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Comments 
Author Message

Comments: 147
Blockland ID: 11464
 Posted: Sun Jun 09, 2013 1:42 am

@Koko
you neeeda minigame

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Comments: 1
Blockland ID: 37266
 Posted: Sun Jan 06, 2013 12:05 am

It doesn't blow up when i touch it...

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Comments: 5
Blockland ID: 27276
 Posted: Sun Dec 16, 2012 6:02 am

how do you delete landmines that arent yours though?

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Comments: 17
Blockland ID: 16566
 Posted: Fri Sep 28, 2012 4:13 am

Snake, that area is mined! -DEEPTHROAT

Profile

Comments: 118
Blockland ID: 23465
 Posted: Fri Mar 16, 2012 2:46 pm

can i... say something here for a second? or... just...
sorry. nevermind. *even quieter* (Damn)

Profile

Comments: 2
Blockland ID: 32821
 Posted: Sat Feb 11, 2012 1:40 pm

If i didnt have the red dot and would blow off your legs and keep you imobile (posibly kill you at times) then i would love it, set aside it needs to be a weapon not a vehicle spawn so i can throw it anywhere in tigh cornors and stuff other than that 9.5/10

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Banned

Comments: 113
Blockland ID: 6649
 Posted: Thu Dec 15, 2011 2:15 pm

@Zero Gravity Zone Noob...

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Comments: 8
Blockland ID: 29552
 Posted: Wed Dec 07, 2011 1:33 am

you idoit! EVERY ONE CAN SEE IT! make so ITS UNDECTECTBLE! like super shrinked size. get rid of the red dot. and make sure it 100 percent kills you. and make it a wepon.this is made by a noob 0/10

Profile

Comments: 132
Blockland ID: 9872
 Posted: Wed Oct 12, 2011 12:43 am

...But then I saw it could be spawned with vehicle spawns and I meh'd.

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Comments: 132
Blockland ID: 9872
 Posted: Wed Oct 12, 2011 12:42 am

Mother f-
I thought this would be an update of an old landmine addon I had, CURSE YOU SYNC.

Profile

Comments: 38
Blockland ID: 27795
 Posted: Mon Sep 05, 2011 4:55 pm

DUDE!! YOUR A FREAKING GENIUS!!!THIS IS AWESOME!

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Comments: 77
Blockland ID: 30546
 Posted: Sun Aug 28, 2011 9:53 pm

horrid damn colors

Profile

Comments: 403
Blockland ID: 24573
 Posted: Tue Aug 23, 2011 10:56 pm

Easy to detect, wastes eventing skills, and sorta of a pointless add-on.
I like it.
3/5

Profile

Comments: 43
Blockland ID: 23550
 Posted: Mon Aug 22, 2011 6:55 pm

I thought it was my birthday again when i saw this

10/10

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Comments: 44
Blockland ID: 8300
 Posted: Sun Aug 21, 2011 2:43 am

*Starts reading discription*
- 15 minutes later -
*Downloads*

Profile Visit website

Comments: 115
Blockland ID: 27046
 Posted: Wed Aug 17, 2011 11:55 pm

Anyone know how to event the crouch only thing? (JOKE don flame me)

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Comments: 115
Blockland ID: 27046
 Posted: Wed Aug 17, 2011 11:42 pm

I'd rather event them with bricks. This isnt bocky enough.

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Comments: 1
Blockland ID: 16132
 Posted: Wed Aug 17, 2011 5:29 pm

@lockbox wow thats so retarded. Then in reallife you think you can walk on your own landmine without dying? Id say the experience is better now because of this. retard.

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Comments: 191
Blockland ID: 20543
 Posted: Wed Aug 17, 2011 4:36 pm

There are a lot of stupid people posting. DO any of you read the description?!?!

Profile

Comments: 19
Blockland ID: 26041
 Posted: Tue Aug 16, 2011 11:23 pm

This is a pain in the ass since it doesn't know how to separate friendly from enemy so it just kills anyone who walks on it.

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Comments: 8
Blockland ID: 23899
 Posted: Tue Aug 16, 2011 9:24 pm

Breadboy, you're retarded.

Profile

Comments: 19
Blockland ID: 8797
 Posted: Tue Aug 16, 2011 8:53 pm

OP updated due to posts like below, YOU MUST BE IN A MINIGAME FOR IT TO EXPLODE, DO NOT COMMENT AND RATE BADLY DUE TO YOUR OWN STUPIDITY

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Comments: 239
Blockland ID: 20434
 Posted: Tue Aug 16, 2011 4:38 pm

Doesn't explode just beeps.

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Comments: 71
Blockland ID: 1379
 Posted: Tue Aug 16, 2011 11:56 am

would be a better idea to spawn from an item?

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Comments: 38
Blockland ID: 4931
 Posted: Tue Aug 16, 2011 1:49 am

interesting

Profile

Comments: 191
Blockland ID: 20543
 Posted: Tue Aug 16, 2011 1:44 am

You're an idiot me man.

Reason?

1. This one can be spawned as a vehicle.
2. This one can change color.
3. It looks better.
4. You can clear landmines with this one. And not with the other one, I think.
5. It's random! It COULD blow off both legs! Or it could kill you.
6. The old one got failed on RTB.
7. And many more! Read the f*cking description.
8. I'm sure most every one could agree with me.

Profile

Comments: 54
Blockland ID: 23171
 Posted: Mon Aug 15, 2011 11:06 pm

FUCK YEAH IT WAS FINALLY ON RTB

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Comments: 9
Blockland ID: 8995
 Posted: Mon Aug 15, 2011 8:39 pm

I'd give this probably... 1/5
Mainly because there is already another one.
Better.
It Makes You Loose 2 Legs.

Profile

Comments: 283
Blockland ID: 16895
 Posted: Mon Aug 15, 2011 7:30 pm

Wasn't this on the Blockland forums?

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Comments: 133
Blockland ID: 10801
 Posted: Mon Aug 15, 2011 6:12 pm

lol i have the old ones,but with these,no one will know what it is tell its to late lol

5/5

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Comments: 131
Blockland ID: 26766
 Posted: Mon Aug 15, 2011 5:09 pm

LANDMINES FTW!!!
5/5

Profile Visit website

Comments: 6
Blockland ID: 13881
 Posted: Mon Aug 15, 2011 2:51 pm

hmm kinda awesome

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Comments: 19
Blockland ID: 8797
 Posted: Mon Aug 15, 2011 3:37 am

Paralism... you have to be in a minigame...

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Comments: 93
Blockland ID: 26876
 Posted: Mon Aug 15, 2011 3:31 am

Mine doesnt work. I throw one down, Touch it, no explosion. Result: /ragequit

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Comments: 68
Blockland ID: 18823
 Posted: Mon Aug 15, 2011 2:52 am

1 word..... sick

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Comments: 54
Blockland ID: 9420
 Posted: Mon Aug 15, 2011 1:15 am

Lol this looks cool, i had something like this awhile back....

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Comments: 58
Blockland ID: 22692
 Posted: Sun Aug 14, 2011 8:24 pm

lol nice 5/5 haha that guy looks pretty happy even though he got his leg blown off :D

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Comments: 200
Blockland ID: 9054
 Posted: Sun Aug 14, 2011 7:59 pm

cool 5/5
but I dont see any use of it at my server
but cool add-on :D

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Comments: 11
Blockland ID: 28172
 Posted: Sun Aug 14, 2011 4:51 pm

Lol Comments Turned Red

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Comments: 11
Blockland ID: 28172
 Posted: Sun Aug 14, 2011 4:50 pm

I think I Tested This Version

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Comments: 88
Blockland ID: 26552
 Posted: Sun Aug 14, 2011 3:08 pm

Pretty cool

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Comments: 34
Blockland ID: 18815
 Posted: Sun Aug 14, 2011 2:06 pm

cool cool cool cool cool cool

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Comments: 19
Blockland ID: 8797
 Posted: Sun Aug 14, 2011 12:28 pm

Isaac, I have been on servers that do the same thing, but there are several advantages to using this landmine than event brick landmines. First off, brick landmines are static, the location is always the same, after a while of being on a server the players will know to avoid it, thus it won't add much value to the minigame and rather be a minor annoyance, Second, brick landmines cannot detect vehicles without third-party add-ons, and I specifically remember the vehicle event package being failed somewhere (

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Comments: 181
Blockland ID: 27967
 Posted: Sun Aug 14, 2011 10:27 am

I can VERY EASILY make a land mine with events. I did it lots of times, and they all actually come out very well.

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Comments: 23
Blockland ID: 24116
 Posted: Sun Aug 14, 2011 1:06 am

I prefer to give players items than to place them ahead of time, it make their location unpredictable and the mines dont respawn

Profile

Comments: 478
Blockland ID: 3547
 Posted: Sun Aug 14, 2011 12:35 am

I like using them as items more than vehicles/bots. It just seems more fair to me.

Profile

Comments: 191
Blockland ID: 20543
 Posted: Sat Aug 13, 2011 9:54 pm

Yay! It's on RTB.

Might DL, depends if I need it...
4.5/5 anyway.

Profile

Comments: 47
Blockland ID: 24810
 Posted: Sat Aug 13, 2011 9:53 pm

Q.
it doesnt blow up anything (in minigame or not)
Why is this so?

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Comments: 204
Blockland ID: 14951
 Posted: Sat Aug 13, 2011 7:14 pm

Danka Engineeeer

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Comments: 162
Blockland ID: 20061
 Posted: Sat Aug 13, 2011 4:46 pm

(btw this is cavik4) Glass0fmilk, you NEVER dissapoint. 5/5

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Comments: 47
Blockland ID: 24810
 Posted: Sat Aug 13, 2011 3:39 pm

YES finaly... know i can have something to blow Stuff up :D

5/5

Profile

Comments: 148
Blockland ID: 19639
 Posted: Sat Aug 13, 2011 2:55 pm

Awsome! I love the brick color detection idea.

5/5

Profile

Comments: 113
Blockland ID: 14511
 Posted: Sat Aug 13, 2011 2:12 pm

Yahoo! :D
Moar explosives to mess with!

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Comments: 152
Blockland ID: 21300
 Posted: Sat Aug 13, 2011 2:03 pm

Lovely
Ive seen other ones... and they just blew up your feet.
Same speed.

Profile YIM

Comments: 317
Blockland ID: 16307
 Posted: Sat Aug 13, 2011 12:23 pm

Amazing :D

5/5

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