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Comments: 1 Blockland ID: 13876 |
Posted: Sun Oct 06, 2013 7:57 pm Gotta go to space...bup-bup-bup space... Ahhh, good old Portal 2. |
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Comments: 38 Blockland ID: 38927 |
Posted: Sat Jul 27, 2013 11:38 pm Great Now I can stop useing the minecraft night |
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Comments: 547 Blockland ID: 13941 |
Posted: Wed Jul 03, 2013 3:54 pm @Nexus That makes sense. These are really pretty anyways. |
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Comments: 53 Blockland ID: 4833 |
Posted: Sun Apr 07, 2013 7:13 pm Quote: Why is every single one of these looks like inside a nebula
There are two of them that are intended to appear as if you are inside a nebula, and they are named as such. The other four are not like that, but still have cloudiness to some extent, since space is actually pretty darn boring if you don't put that stuff in it. |
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Comments: 547 Blockland ID: 13941 |
Posted: Sun Apr 07, 2013 6:39 am Why is every single one of these looks like inside a nebula |
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Comments: 53 Blockland ID: 4833 |
Posted: Sat Mar 23, 2013 5:06 am Quote: I have the map properties enabled and Toggle Ground or Tog Ground (with a slash and no spaces of course) doesn't work The way that the map properties loader works is that it only loads the properties of a given skybox when you switch to that skybox. You will need to switch to one of the space environments to load the /togground command. However, once you have loaded a space pack skybox once, you can switch back to any environment you want and the /togground command will s |
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Comments: 77 Blockland ID: 28503 |
Posted: Sat Mar 23, 2013 1:11 am I have the map properties enabled and Toggle Ground or Tog Ground (with a slash and no spaces of course) doesn't work
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Comments: 53 Blockland ID: 4833 |
Posted: Thu Jan 10, 2013 11:32 pm Quote: The /togGround doesn't work help
You need to download the required mod "Map Properties Loader" for that feature to work. |
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Comments: 82 Blockland ID: 3597 |
Posted: Wed Jan 09, 2013 11:56 pm The /togGround doesn't work help |
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Comments: 28 Blockland ID: 25716 |
Posted: Sat Jan 05, 2013 7:11 pm |
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Comments: 1 Blockland ID: 37193 |
Posted: Tue Jan 01, 2013 6:36 am |
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Comments: 53 Blockland ID: 4833 |
Posted: Mon Dec 03, 2012 4:12 am Quote: What command would shift be by default? I have and have always had custom controls. In blockland, like pretty much any fps game, shift is the crouch ability. I did anticipate this discrepancy, and that is why it is referred to specifically as " Crouch Drop" if you look after the first two sentences. |
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Comments: 88 Blockland ID: 36637 |
Posted: Sun Dec 02, 2012 3:08 am What command would shift be by default? I have and have always had custom controls. |
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Comments: 100 Blockland ID: 23634 |
Posted: Fri Nov 16, 2012 8:09 pm SSPPPPPPPPPPAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACCCCCCCEEEEEEEEEEEEE!!!!!!!!! |
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Comments: 53 Blockland ID: 4833 |
Posted: Wed Oct 03, 2012 2:39 am Shit I messed something up and now I can't make it count as a full file update.
Ephi could you fix that?
Anyway... New features include: - /togGround command - automatically makes ground invisible when you switch to a space map - fixed problem with gravity zone placement - added more A's to SPAAAAAAAAAAAAAAAAAAAAAAAAAAA AAAAAAAAAAAAAAAAAACE (notrly) |
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Comments: 38 Blockland ID: 25573 |
Posted: Sun Aug 26, 2012 2:18 pm What the spoiler alert for What the spoiler alert |
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Comments: 35 Blockland ID: 11630 |
Posted: Fri Aug 24, 2012 4:13 pm ---------------------SPOILER ALERT-----------------------
Corrupted Core: I'M IN SPPPPPPPAAACCCEEEEE Wheatly: Yes we are mate, we are in space...
-----------------------End of spoiler-------------------------
Gotta love space... |
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Comments: 53 Blockland ID: 4833 |
Posted: Sun Aug 19, 2012 2:38 am Quote: Recommended you make normal gravity ones so people don't fly around when unnessesary.
You can adjust the gravity already. Simply type /setGravity 1 |
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Comments: 44 Blockland ID: 8300 |
Posted: Sat Aug 18, 2012 11:32 pm Recommended you make normal gravity ones so people don't fly around when unnessesary. |
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Comments: 1 Blockland ID: 25882 |
Posted: Fri Aug 17, 2012 10:33 pm Someone should make an artificial gravity event and base plates. |
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Comments: 478 Blockland ID: 3547 |
Posted: Fri Aug 17, 2012 10:13 pm You need to work on your skyboxes.
Took me three seconds to see the edges on like all but one. |
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Comments: 15 Blockland ID: 30450 |
Posted: Fri Aug 17, 2012 9:01 pm What is the default gravity in the normal skyboxes? My pplz at the server are pissed off because it goes 0 gravity |
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Comments: 35 Blockland ID: 36611 |
Posted: Fri Aug 17, 2012 3:31 pm SSSSSSPPPPPPPPAAAAAACCCCCCCEEEEEE
Quote by space core - Portal
Anyways 5/5 |
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Comments: 61 Blockland ID: 15512 |
Posted: Thu Aug 16, 2012 10:36 pm |
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Comments: 111 Blockland ID: 20299 |
Posted: Wed Aug 15, 2012 8:32 pm GANGSTAS IN SPAAAAAAAAAAAAACCCCCCCEEEEEE
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Comments: 146 Blockland ID: 35404 |
Posted: Wed Aug 15, 2012 7:15 pm |
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Comments: 36 Blockland ID: 32872 |
Posted: Tue Aug 14, 2012 2:03 pm I got these from the BL forums. Still cool though 5/5 =D |
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