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Details 
Title: SapHealth Output Events
Summary: Why am I bleeding so much?
Authors: Truce and Niliscro
Submitted By: Niliscro
Date Submitted: Wed Aug 11, 2010 7:27 pm
Description: Two output events for the player. startSap and stopSap.
Made by Truce, suggested by myself.

Features
Player -> startSap x, n
- x defines the seconds inbetween losing health (and the initial delay); can be 1 to 60
- n defines the health lost per "sap"; can be 1 to 100 (instant death after the delay)

Player -> stopSap n
- n defines the health healed upon stopping the sap loop; can be 0 to the player's previous health amount (the HP they had before they were being sapped)

This can be used for a variety of things, such as:
    [li]Making players "bleed" after they run into a harmful object. This allows them to try and get help before they completely die.[/li]
    [li]Making a custom thirst/heat/food/etc feature for any RP, where players will stop losing HP when in towns, and must find food/heat/water (bricks or items that would heal them) to stay alive.[/li]
    [li]Adding realism to obstacle courses, or simply making them more challenging[/li]
    [li]Making poisons[/li]
    [li]Putting time pressure on escape games[/li]
    [li]Your own personal amusement[/li]
 

File Information 
Version: v1
Filesize: 860 B
Filename: Event_SapHealth.zip
Total Downloads: 1,958
File Rating:
Rating: 4.35 (8 ratings submitted)Rating: 4.35 (8 ratings submitted)Rating: 4.35 (8 ratings submitted)Rating: 4.35 (8 ratings submitted)Rating: 4.35 (8 ratings submitted) 8 Ratings
 

  
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Comments 
Author Message

Comments: 77
Blockland ID: 21080
 Posted: Fri Mar 09, 2012 4:37 am

Blockland plus a timer (your time is your life) or a breath gauge for swimming, ENDLESS uses. 5/5

Profile

Comments: 75
Blockland ID: 18577
 Posted: Wed Jan 18, 2012 9:36 pm

@ghost, Search 'setplayertransform'. Its like moveToBrick but better.

Profile

Comments: 9
Blockland ID: 26414
 Posted: Wed Aug 10, 2011 3:10 pm

Im now looking for a moveToBrick (Output event) So I can finish on my lair and make it neat

Profile

Comments: 217
Blockland ID: 17577
 Posted: Fri Jan 14, 2011 10:48 pm

EVENT SAPPIN MAH HEALTH

Profile

Comments: 46
Blockland ID: 16371
 Posted: Wed Aug 25, 2010 6:45 pm

can you make it DE sap health like add health

Profile

Comments: 166
Blockland ID: 20678
 Posted: Sun Aug 15, 2010 9:37 pm

@allan103 You took teh words out of my mouth man PWNAGE

Profile

Comments: 232
Blockland ID: 14257
 Posted: Fri Aug 13, 2010 3:48 pm

Would be useful on a deathrun

Profile

Comments: 66
Blockland ID: 5922
 Posted: Fri Aug 13, 2010 2:39 am

So, it's like a health drainer?

Profile

Comments: 18
Blockland ID: 8339
 Posted: Thu Aug 12, 2010 9:39 pm

Would have been easyer if it was just loose health or something

Profile

Comments: 297
Blockland ID: 6835
 Posted: Thu Aug 12, 2010 8:18 pm

sound sappy lol (Bad Pun) 5/5

Profile

Comments: 85
Blockland ID: 9840
 Posted: Thu Aug 12, 2010 3:19 pm

Spy sapin' ma health! Ha ha, good job.

Profile

Comments: 446
Blockland ID: 9250
 Posted: Thu Aug 12, 2010 2:00 pm

Freaking Epic event. I thought you could do this before, I guess not.

Profile

Comments: 91
Blockland ID: 9239
 Posted: Thu Aug 12, 2010 9:03 am

Now he needs to make it so that if you use a MedKit it will stop the HealthSap

Profile

Comments: 83
Blockland ID: 17003
 Posted: Thu Aug 12, 2010 8:11 am

nice 5/5

Profile

Comments: 126
Blockland ID: 18368
 Posted: Wed Aug 11, 2010 9:57 pm

Nice... big fishie will realisticly eat well...

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