This is interesting. Personally I did a work around where I had a counter reset itself to 4, but have my actual counter displayed
So while one counter goes "0, 1, 2, 3, 4, 5" (which I use to calcuate a loop going down) I have another counter which goes "4, 5, 6, 7, 8, 9" which I use to calcuate when the loop goes up.
But still a very useful event if people would like to by-pass my work around