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Comments: 67 Blockland ID: 22071 |
Posted: Mon Jan 24, 2011 9:44 pm |
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Comments: 23 Blockland ID: 22702 |
Posted: Tue Dec 21, 2010 8:28 pm This is good for... I don't know. Still awesome though. |
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Comments: 175 Blockland ID: 17614 |
Posted: Mon Oct 18, 2010 7:57 pm so you aim your view at it and it fires a relay? ill download once you make one for activate... ok?
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Comments: 259 Blockland ID: 19597 |
Posted: Thu Jun 10, 2010 8:30 pm XP I have no clue what the hell this does but it sounds helpful |
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Comments: 14 Blockland ID: 19491 |
Posted: Tue May 25, 2010 11:04 pm Holy - wow. Just brilliant. |
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Comments: 70 Blockland ID: 19624 |
Posted: Wed Apr 14, 2010 9:16 pm good for that eye-scanner. |
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Comments: 297 Blockland ID: 6835 |
Posted: Mon Mar 01, 2010 3:58 pm This is Awesome! it could be used for garages, tv remotes, bombs. |
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Comments: 2 Blockland ID: 14418 |
Posted: Fri Nov 27, 2009 10:14 pm in order to make cast relay work as to look anywhere and it shoots a projectile when your on the brick, you must do:
OnPlayerTouch>CastRelay> (number) On player youch> spawnProjectile>(number| E,W | N,S | U,D| ect.
now stop the dumb fighting -.- |
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Comments: 45 Blockland ID: 2123 |
Posted: Tue Nov 24, 2009 6:18 am It's funny, because the person below is unable to read and he's calling me a dumbass.
Quote: bricks from the player to where the player is looking |
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Comments: 90 Blockland ID: 10124 |
Posted: Tue Nov 24, 2009 12:33 am Destiny, you god damn idiot. You're helpless. This mod SAYS it fires a relay in the DIRECTION your facing... It DID NOT DO THAT. *Click* Facing north... I got bricks to the north with onrelay events... BUT WHAT'S THIS?! IT DOESN'T WORK? Exactly, Destiny, THINK about what you're saying... dumbass. |
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Comments: 135 Blockland ID: 7946 |
Posted: Sat Nov 14, 2009 6:38 pm can it trigger the onrelay event from a ways away? otherwise this is useless |
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Comments: 45 Blockland ID: 2123 |
Posted: Fri Nov 13, 2009 12:48 pm Haha, wow you're silly. Think about what you're saying before posting.
Quote: I only tested it on a brick I activated
In order to activate a brick you need to look at it. You need to use things like onPlayerTouch for this event. |
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Comments: 90 Blockland ID: 10124 |
Posted: Fri Nov 13, 2009 3:57 am Well, it doesn't make much sense, I'm not saying I don't understand how the add-on works, but why post it? I tested and it does the same thing an "Onactivate-->FireRelay" event would work... Unless I'm missing something? I know you guys SAID it works and fires a relay in the direction you're facing, tested, and it does NOT do that, in fact, it only fired the relay on the brick I activated, so it was almost useless. |
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Comments: 45 Blockland ID: 2123 |
Posted: Thu Nov 12, 2009 11:42 pm It fires a relay to the brick a player is looking at and trigger's onRelay. It's seriously not that hard to understand... |
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Comments: 11 Blockland ID: 9740 |
Posted: Thu Nov 12, 2009 9:26 pm So this takes away the NESWUD? I'm not entirely sure what use this is. It sounds cool, but I'm not sure why I would need it. |
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Comments: 12 Blockland ID: 6916 |
Posted: Thu Nov 12, 2009 8:03 pm *Credits: Everyone who supports me.*
That means i'm a supporter!
XD |
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Comments: 99 Blockland ID: 15284 |
Posted: Thu Nov 12, 2009 2:09 am |
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Comments: 204 Blockland ID: 14951 |
Posted: Wed Nov 11, 2009 6:43 pm @Darky IT works the same way the firerelay output event does. Example: You have two bricks, one on top of the other. Bottom brick: onactivate > self > firerelayup Top brick: onrelay > self > setlight > player's light
That's how a basic relay event combo works. With castrelay, the player becomes the bottom brick, like this: Bottom brick: onactivate > player > castrelay > (number)
This makes it so that when a player activates the bottom brick, they fire a relay in the direction they are facing. If they are |
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Comments: 21 Blockland ID: 10035 |
Posted: Wed Nov 11, 2009 4:41 pm i do somehow not understand what does it do ? |
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