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Details 
Title: Output Event - castRelay
Summary: Casts a relay from the player to his view.
Submitted By: Zack0Wack0
Date Submitted: Wed Nov 11, 2009 1:07 am
Description: castRelay Event
Information:
Casts a relay (like the fireRelay* events on bricks) to bricks from the player to where the player is looking and triggers the input event onRelay. The text box is the range (in studs/bricks).
Credits:
Everyone who supports me.
 

File Information 
Version: v1
Filesize: 1 kB
Filename: Event_castRelay.zip
Last Modified: Sun Nov 06, 2011 1:12 am
Total Downloads: 2,789
File Rating:
Rating: 4.34 (3 ratings submitted)Rating: 4.34 (3 ratings submitted)Rating: 4.34 (3 ratings submitted)Rating: 4.34 (3 ratings submitted)Rating: 4.34 (3 ratings submitted) 3 Ratings
 

  
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Comments 
Author Message

Comments: 67
Blockland ID: 22071
 Posted: Mon Jan 24, 2011 9:44 pm

So useful! Thanks Zack!

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Comments: 23
Blockland ID: 22702
 Posted: Tue Dec 21, 2010 8:28 pm

This is good for... I don't know. Still awesome though.

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Comments: 175
Blockland ID: 17614
 Posted: Mon Oct 18, 2010 7:57 pm

so you aim your view at it and it fires a relay?
ill download once you make one for activate...
ok?

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Comments: 259
Blockland ID: 19597
 Posted: Thu Jun 10, 2010 8:30 pm

XP I have no clue what the hell this does but it sounds helpful

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Comments: 14
Blockland ID: 19491
 Posted: Tue May 25, 2010 11:04 pm

Holy - wow. Just brilliant.

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Comments: 70
Blockland ID: 19624
 Posted: Wed Apr 14, 2010 9:16 pm

good for that eye-scanner.

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Comments: 297
Blockland ID: 6835
 Posted: Mon Mar 01, 2010 3:58 pm

This is Awesome! it could be used for garages, tv remotes, bombs.

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Comments: 2
Blockland ID: 14418
 Posted: Fri Nov 27, 2009 10:14 pm

in order to make cast relay work as to look anywhere and it shoots a projectile when your on the brick, you must do:

OnPlayerTouch>CastRelay> (number)
On player youch> spawnProjectile>(number| E,W | N,S | U,D| ect.



now stop the dumb fighting -.-

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Comments: 45
Blockland ID: 2123
 Posted: Tue Nov 24, 2009 6:18 am

It's funny, because the person below is unable to read and he's calling me a dumbass.

Quote:
bricks from the player to where the player is looking

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Comments: 90
Blockland ID: 10124
 Posted: Tue Nov 24, 2009 12:33 am

Destiny, you god damn idiot. You're helpless. This mod SAYS it fires a relay in the DIRECTION your facing... It DID NOT DO THAT. *Click* Facing north... I got bricks to the north with onrelay events... BUT WHAT'S THIS?! IT DOESN'T WORK? Exactly, Destiny, THINK about what you're saying... dumbass.

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Comments: 135
Blockland ID: 7946
 Posted: Sat Nov 14, 2009 6:38 pm

can it trigger the onrelay event from a ways away? otherwise this is useless

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Comments: 45
Blockland ID: 2123
 Posted: Fri Nov 13, 2009 12:48 pm

Haha, wow you're silly. Think about what you're saying before posting.

Quote:
I only tested it on a brick I activated

In order to activate a brick you need to look at it. You need to use things like onPlayerTouch for this event.

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Comments: 90
Blockland ID: 10124
 Posted: Fri Nov 13, 2009 3:57 am

Well, it doesn't make much sense, I'm not saying I don't understand how the add-on works, but why post it? I tested and it does the same thing an "Onactivate-->FireRelay" event would work... Unless I'm missing something? I know you guys SAID it works and fires a relay in the direction you're facing, tested, and it does NOT do that, in fact, it only fired the relay on the brick I activated, so it was almost useless.

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Comments: 45
Blockland ID: 2123
 Posted: Thu Nov 12, 2009 11:42 pm

It fires a relay to the brick a player is looking at and trigger's onRelay. It's seriously not that hard to understand...

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Comments: 11
Blockland ID: 9740
 Posted: Thu Nov 12, 2009 9:26 pm

So this takes away the NESWUD? I'm not entirely sure what use this is. It sounds cool, but I'm not sure why I would need it.

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Comments: 12
Blockland ID: 6916
 Posted: Thu Nov 12, 2009 8:03 pm

*Credits:
Everyone who supports me.*

That means i'm a supporter!

XD

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Comments: 99
Blockland ID: 15284
 Posted: Thu Nov 12, 2009 2:09 am

/Agree with under me

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Comments: 204
Blockland ID: 14951
 Posted: Wed Nov 11, 2009 6:43 pm

@Darky
IT works the same way the firerelay output event does.
Example:
You have two bricks, one on top of the other.
Bottom brick:
onactivate > self > firerelayup
Top brick:
onrelay > self > setlight > player's light

That's how a basic relay event combo works. With castrelay, the player becomes the bottom brick, like this:
Bottom brick:
onactivate > player > castrelay > (number)

This makes it so that when a player activates the bottom brick, they fire a relay in the direction they are facing. If they are

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Comments: 21
Blockland ID: 10035
 Posted: Wed Nov 11, 2009 4:41 pm

i do somehow not understand what does it do ?

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