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Details 
Title: Energy Events
Summary: A few events that allow you to change a player's jet energy.
Submitted By: Wizard
Date Submitted: Tue Nov 17, 2009 2:18 am
Description: These events are used to manipulate a player's jet energy. This is useful for manipulating MP in Amade's Elemental Spells mod, creating challenges, or other purposes. There are two events included.
1. SetEnergy: This event sets the energy level of a player. It can be set anywhere from 0 to 300, although you cannot set their energy level more than their max.

2. AddEnergy: This event adds a certain amount of energy to the client's total. It can be set anywhere from -300 to 300, although you cannot set their energy level more than their max.

Note: This is not the Energy Events previously posted on RTB, I made this from scratch. Have fun with this, kiddies. :D
 

File Information 
Version: v2 (View Changes)
Filesize: 742 B
Filename: Event_energy.zip
Total Downloads: 4,816
File Rating:
Rating: 4.23 (11 ratings submitted)Rating: 4.23 (11 ratings submitted)Rating: 4.23 (11 ratings submitted)Rating: 4.23 (11 ratings submitted)Rating: 4.23 (11 ratings submitted) 11 Ratings
 

  
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Comments 
Author Message

Comments: 84
Blockland ID: 11499
 Posted: Thu May 19, 2011 10:04 pm

Great, a mod that can make a blockhead-rocket

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Comments: 104
Blockland ID: 14828
 Posted: Sun Mar 21, 2010 11:07 pm

SOunds pretty good thx for posting this i always wanted an event that like set it so you ahve no jet instantly without doing no-jet player

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Comments: 20
Blockland ID: 1662
 Posted: Tue Mar 16, 2010 5:53 pm

Oh, you are right. I will get right on it.

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Comments: 20
Blockland ID: 1662
 Posted: Tue Mar 16, 2010 5:46 pm

I am pretty sure this works fine, guys.

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Comments: 5
Blockland ID: 7311
 Posted: Wed Mar 03, 2010 2:47 pm

I'm pretty shure that i'm not the only one, i can't get the setenergy to work and addenergy doesn't appear. :/

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Comments: 103
Blockland ID: 12716
 Posted: Tue Dec 29, 2009 8:18 pm

fail button time man the moderators are getting LAZY!!

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Comments: 89
Blockland ID: 15860
 Posted: Mon Dec 14, 2009 3:50 am

Nice job.....randomtime......IIIIIIIIII WANTTTTTTTTT ITZZZZZZZZZ NOWZZZZZZZZ

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Comments: 20
Blockland ID: 1662
 Posted: Sun Nov 22, 2009 4:28 pm

I am not sure what everyone is yelling fail about?

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Comments: 146
Blockland ID: 10319
 Posted: Sat Nov 21, 2009 12:23 pm

Off topic: Xtream, y don't ya ever give yer moutha rest?

On topic: Good job wiz, ima dl

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Comments: 22
Blockland ID: 12163
 Posted: Sat Nov 21, 2009 4:03 am

EPIC FAIL!!

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Comments: 20
Blockland ID: 1662
 Posted: Thu Nov 19, 2009 3:56 pm

I don't see anything wrong with my code, if it was broken it wouldn't have been approved by a moderator. Just because the code's 4 lines long doesn't mean the event isn't useful. I'm not sure what prompted robot to yell "fail", but I'm sure it's just him being an idiot so I'll ignore him.

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Comments: 89
Blockland ID: 10068
 Posted: Thu Nov 19, 2009 12:03 pm

FAIL.

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Comments: 45
Blockland ID: 5439
 Posted: Thu Nov 19, 2009 3:16 am

Check your code. It fails.

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Comments: 40
Blockland ID: 9206
 Posted: Thu Nov 19, 2009 2:57 am

well well well. Very nice job wizard by the way where have you been. i haven't seen you on at all.

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Comments: 4
Blockland ID: 8598
 Posted: Wed Nov 18, 2009 10:11 pm

Dont listen to jaydee hes being a noob. I think this is great, but arnt they like addHealth? Other than that they are good. Dwling

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Comments: 20
Blockland ID: 1662
 Posted: Wed Nov 18, 2009 9:42 pm

Hmm?

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Comments: 45
Blockland ID: 5439
 Posted: Wed Nov 18, 2009 10:42 am

Fail

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Comments: 20
Blockland ID: 1662
 Posted: Wed Nov 18, 2009 1:34 am

Good idea, you two. Shouldn't be hard, I'll have it for you in a jiffy.

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Comments: 237
Blockland ID: 1059
 Posted: Wed Nov 18, 2009 1:16 am

I agree with amade can you add that to v2? it would be pretty awesome!

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Comments: 68
Blockland ID: 10716
 Posted: Tue Nov 17, 2009 7:48 pm

You should allow negative values in AddEnergy so that energy can be taken away, too.

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