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Details 
Title: VCE Extension - Brick
Summary: 3 new VCE extensions
Authors: siba and Plornt
Submitted By: siba
Date Submitted: Thu Oct 20, 2011 9:50 am
Description: <var:brick:rendering> The value of the bricks current render (1/0)

<var:brick:colliding> The value of the bricks current collision (1/0)

<var:brick:raycasting> The value of the bricks current raycast (1/0)
 

File Information 
Version: v1
Filesize: 684 B
Filename: Event_RenRayCol.zip
Last Modified: Sun Oct 23, 2011 9:43 am
Total Downloads: 2,737
File Rating:
Rating: 4.09 (6 ratings submitted)Rating: 4.09 (6 ratings submitted)Rating: 4.09 (6 ratings submitted)Rating: 4.09 (6 ratings submitted)Rating: 4.09 (6 ratings submitted) 6 Ratings
 

Requirements 
 File   Submitted By   Rating   Downloads   Options 
Variable Conditional Events
Create seamless RPGs and event contraptions without any scripting!
» By z0w0, Clockturn, Chrono, Truce and Lilboarder
Zack0Wack0 Rating: 4.55 (126 ratings submitted)Rating: 4.55 (126 ratings submitted)Rating: 4.55 (126 ratings submitted)Rating: 4.55 (126 ratings submitted)Rating: 4.55 (126 ratings submitted) 65,746  Download Variable Conditional Events 
 

  
This file has been approved by our moderators.
This means it appears to be safe to use.
Download VCE Extension - Brick
 
 


Comments 
Author Message

Comments: 1
Blockland ID: 29208
 Posted: Fri Dec 27, 2013 2:25 pm

Can't download the original VCE addon... why it is private?

Profile

Comments: 1
Blockland ID: 15183
 Posted: Thu Dec 12, 2013 6:13 pm

Why does it say the actual VCE event is private?

Profile

Comments: 128
Blockland ID: 18962
 Posted: Tue Oct 15, 2013 6:17 am

Yeah i have one question. I cant download the VCE original it says its private. But i downloaded this before why is it private?

Profile

Comments: 88
Blockland ID: 36637
 Posted: Mon Feb 25, 2013 6:34 pm

Does engi approve? Nope.
Do I approve? YUS

Profile

Comments: 67
Blockland ID: 1122
 Posted: Sun Mar 25, 2012 10:01 pm

i love VCE its epic

Profile

Comments: 131
Blockland ID: 26766
 Posted: Sat Nov 05, 2011 2:57 am

No sound no clix.
Lol, kiding :P
Nice, useful for machines of some sort.

Profile Visit website

Comments: 180
Blockland ID: 6743
 Posted: Fri Oct 28, 2011 1:49 pm

@Zantigo

At least this one has some practical usage.

Profile

Comments: 259
Blockland ID: 19597
 Posted: Thu Oct 27, 2011 1:44 am

Man, Some of these varibles seem pointless/impractical but still its nice to know theres more VCE extensions then there are crappy CoD weapon sets :I

Profile

Comments: 100
Blockland ID: 19474
 Posted: Tue Oct 25, 2011 2:26 am

Epic Hawks ROFL I've never witnessed such a moronic comment in my entire life. Leave.

Profile

Comments: 97
Blockland ID: 14394
 Posted: Tue Oct 25, 2011 1:27 am

no pix i clix :D
5/5

Profile

Comments: 13
Blockland ID: 26812
 Posted: Tue Oct 25, 2011 1:07 am

Quit it with the "No Pix No Clix" How the hell is he supposed to show a picture for a VCE var? Dumbtards.

Profile

Comments: 95
Blockland ID: 20253
 Posted: Mon Oct 24, 2011 11:12 pm

@EpicHawx Its events dip shit it doesn't need a picture

Profile

Comments: 85
Blockland ID: 26648
 Posted: Mon Oct 24, 2011 5:55 pm

VCE Time!

/\
/ \
|
|
|

Profile

Comments: 85
Blockland ID: 26648
 Posted: Mon Oct 24, 2011 5:53 pm

Stfu Friz


<3

Profile

Comments: 85
Blockland ID: 26648
 Posted: Mon Oct 24, 2011 5:52 pm

No pix
No Clix..



Sorry,I just need to know how it looks like..

Profile

Comments: 191
Blockland ID: 20543
 Posted: Sun Oct 23, 2011 8:29 pm

Man I HAVE to learn how to use VCE. Like, now. It looks really useful. And I use events all the time.

Profile

Comments: 191
Blockland ID: 20543
 Posted: Sun Oct 23, 2011 8:29 pm

Man I HAVE to learn how to use VCE. Like, now. It looks really useful. And I use events all the time.

Profile

Comments: 317
Blockland ID: 16307
 Posted: Sun Oct 23, 2011 4:11 pm

Don't stop making these VCE is extremly useful with loads of extensions!

Profile

Comments: 40
Blockland ID: 15743
 Posted: Sun Oct 23, 2011 2:32 pm

whynot? :D

Profile

Comments: 265
Blockland ID: 22720
 Posted: Sun Oct 23, 2011 12:06 pm

...

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