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Details 
Title: Hover Jet Player
Summary: Non-stop flight, but not too high.
Submitted By: Jetz
Date Submitted: Sun Jan 29, 2012 11:10 pm
Description: This is a flying player type suitable for deathmatches. It allows for unlimited flight, but it shorts out above a certain height above the ground, similar to a fuel jet player when out of fuel. The overall effect is actual flight, as opposed to the jump-extension of the jump, leap, and fuel jet players, while not being unbalanced in minigames by allowing players to fly completely freely.

Features:
Unlimited jet time.
Limited jet altitude.
Jumping off a high ledge and using it will allow you to slowly glide down.
The maximum height above the ground can be changed by RTB pref.
Whether or not bricks count as platforms depends on the raycasting attribute.
Water is treated as a surface that you can fly over.

Warning: May cause dysentry.
 

File Information 
Version: v1
Filesize: 1.14 kB
Filename: Player_Hover_Jet.zip
Total Downloads: 928
File Rating:
Rating: 4.37 (4 ratings submitted)Rating: 4.37 (4 ratings submitted)Rating: 4.37 (4 ratings submitted)Rating: 4.37 (4 ratings submitted)Rating: 4.37 (4 ratings submitted) 4 Ratings
 

  
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Comments 
Author Message

Comments: 2
Blockland ID: 30648
 Posted: Sun Dec 22, 2013 2:06 pm

Good for building. 5/5

Profile

Comments: 258
Blockland ID: 34960
 Posted: Wed Jan 16, 2013 10:41 pm

@paper mario
You will get arrested. lololo.

On topic: Kewl

Profile

Comments: 13
Blockland ID: 34066
 Posted: Tue Jul 03, 2012 4:14 pm

how do i use it

Profile

Comments: 149
Blockland ID: 21575
 Posted: Thu May 31, 2012 7:55 pm

I swear to god, I will kill the bastard who started the "No pix no clix" fad.

Profile

Comments: 180
Blockland ID: 6743
 Posted: Fri Feb 17, 2012 6:25 pm

@Aboyyellow7
It's a playertype with jets which in pictures would look EXACTLY like the standard player.

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Very useful, especially the way the height can be changed.

Profile

Comments: 94
Blockland ID: 30995
 Posted: Sat Feb 04, 2012 7:56 pm

no pix no clix... the comments are good so why not!?

Profile

Comments: 60
Blockland ID: 25182
 Posted: Fri Feb 03, 2012 4:08 pm

<3

Profile

Comments: 77
Blockland ID: 30546
 Posted: Fri Feb 03, 2012 4:29 am

Kewl

Profile

Comments: 25
Blockland ID: 28201
 Posted: Wed Feb 01, 2012 10:24 pm

A-mazing for future-istic roleplays and when you want a certain area for jets!

Profile

Comments: 38
Blockland ID: 4931
 Posted: Wed Feb 01, 2012 1:52 am

love it

Profile

Comments: 106
Blockland ID: 32406
 Posted: Tue Jan 31, 2012 2:07 pm

hmmm interesting.

Profile

Comments: 232
Blockland ID: 14257
 Posted: Tue Jan 31, 2012 4:05 am

nice job, excellent

Profile

Comments: 53
Blockland ID: 18516
 Posted: Mon Jan 30, 2012 10:05 pm

Yes.
This is a Win.

Profile
 
 
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