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Details 
Title: doTeam
Summary: Do events based on a client's team!
Submitted By: Xalos
Date Submitted: Wed Oct 13, 2010 9:12 pm
Description: This allows you to call doTeam when an event occurs, then use the two input events to affect players based on if they match or mismatch.

onActivate > Self > doTeam [1]
onTeamMatch > Player > addHealth [20]
onTeamDiff > Player > addHealth [-5]

Two things to note:
1. The team it effects is the unmodified team number. Team numbers go from 0-5, so your first team is 0.
2. It only affects people in your (the brick owner's) minigame unless you edit the mod. This also means there is a 99.6% chance of it breaking when you leave the server with a default minigame running.
 

Screenshots 
 

File Information 
Version: v2 (View Changes)
Filesize: 878 B
Filename: Event_doTeam.zip
Total Downloads: 2,427
File Rating:
Rating: 4.26 (8 ratings submitted)Rating: 4.26 (8 ratings submitted)Rating: 4.26 (8 ratings submitted)Rating: 4.26 (8 ratings submitted)Rating: 4.26 (8 ratings submitted) 8 Ratings
 

Requirements 
 File   Submitted By   Rating   Downloads   Options 
Team Deathmatch
Create game modes and team-based minigames.
» By Space Guy
Space Guy Rating: 4.13 (89 ratings submitted)Rating: 4.13 (89 ratings submitted)Rating: 4.13 (89 ratings submitted)Rating: 4.13 (89 ratings submitted)Rating: 4.13 (89 ratings submitted) 53,271  Download Team Deathmatch 
 

  
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Comments 
Author Message

Comments: 37
Blockland ID: 11239
 Posted: Wed Dec 28, 2011 11:43 am

As often happens when I look upon year-old code of mine, this looks horrendously badly-made. It doesn't work half the time, and any event maker can tell you why (missing global variables).

I'm going to re-submit a fixed version of this under the name Event_TeamTest.

Profile

Comments: 14
Blockland ID: 4701
 Posted: Sun Jan 23, 2011 8:28 pm

I tried everything to get this to work It just wont work I Tried to do a tf2 with this but It only effects the person who captures the point! Someone help me :c

Profile

Comments: 15
Blockland ID: 25195
 Posted: Tue Dec 21, 2010 4:48 am

this might be usefull..... ;)

Profile

Comments: 70
Blockland ID: 19624
 Posted: Sun Oct 24, 2010 2:34 pm

perfect for round ends in a TF2 match. like i think whatev for when they cap the third flag doteam 1
teammatch then they get like fullcrits and health and the other one looses wepz

Profile

Comments: 83
Blockland ID: 17003
 Posted: Tue Oct 19, 2010 5:34 pm

It may be needed in a bit complicated and more pros servers that you can make ppl create theyr own team but not much now what to do with it and i think there may be some cookies for you 4/5

Profile

Comments: 37
Blockland ID: 23200
 Posted: Mon Oct 18, 2010 12:57 am

Yeah, um.........., no cookies for you. It's a great idea, but I doubt many people actually NEED it.

Profile

Comments: 175
Blockland ID: 17614
 Posted: Sun Oct 17, 2010 11:04 pm

ehh, its cool but no DL 5\5

Profile

Comments: 259
Blockland ID: 19597
 Posted: Fri Oct 15, 2010 3:48 pm

@ pretty much anyone who says vce is hard.
Once you learn the commands and such the vce isnt half as hard as you think.
On-topic This is pretty handy but it seems to do less then the Vce way ill hard to try it out but anyway 8/10

Profile

Comments: 135
Blockland ID: 7946
 Posted: Thu Oct 14, 2010 9:51 pm

good and i didnt know about the vce part but thats very confusing to me to use vce i prefer the classic

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Comments: 5
Blockland ID: 4418
 Posted: Thu Oct 14, 2010 9:04 pm

You do know that VCE varibles can do that Self>IfValue--[]--[=]--[ (team number here) ]

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Comments: 317
Blockland ID: 16307
 Posted: Thu Oct 14, 2010 3:05 pm

A little confusing but its very handy

Profile

Comments: 67
Blockland ID: 17892
 Posted: Thu Oct 14, 2010 2:17 pm

This, this is epic. 5/5

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Comments: 9
Blockland ID: 18325
 Posted: Thu Oct 14, 2010 11:50 am

Well Done this could come in handy.

Profile

Comments: 97
Blockland ID: 9492
 Posted: Thu Oct 14, 2010 11:01 am

Nice! Now you can make only a team can go through a door without a trouble typing the name.
5/5

Profile

Comments: 35
Blockland ID: 20890
 Posted: Thu Oct 14, 2010 12:30 am

This could be useful...

Profile

Comments: 37
Blockland ID: 11239
 Posted: Wed Oct 13, 2010 10:42 pm

Whoops! I forgot a closing parenthesis on line one! Talk about epic fail, it's always the little things that trip you up.

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