Author |
Message |
Comments: 11 Blockland ID: 31622 |
Posted: Fri Jul 12, 2013 12:47 am I agree with Isaac.
Anyways, I've used this MOD for a long time, and it's so easy and fun to use. |
|
|
|
Comments: 181 Blockland ID: 27967 |
Posted: Fri Mar 08, 2013 10:35 am You should add another text box that will allow you to edit the name at the top of the box. |
|
|
|
Comments: 88 Blockland ID: 36637 |
Posted: Tue Mar 05, 2013 2:31 am Event: [0] OnActivate>Self>PromptClient [Yes/No] [Umad?] [1, 2] [1] OnPromptAccept>Client>CenterPrint>[Trololololol][3] [2] OnPronptDecline>Client>CenterPrint>[Aw dammit.][3]
The numbers at the end of the OnActivate event indicate the OnPrompt events that will be activated by the pompt in case you want the brick to have more than one prompt for different things. |
|
|
|
Comments: 4 Blockland ID: 41504 |
Posted: Tue Feb 19, 2013 5:03 pm I have idea. Instead of two choices (yes/no and ok/cancel), how about adding two additional text fields, one for "accept" answer and one for "decline", text of which would be put then on the buttons? |
|
|
|
Comments: 66 Blockland ID: 19457 |
Posted: Tue Sep 04, 2012 3:31 pm How do you make this work? |
|
|
|
Comments: 493 Blockland ID: 12114 |
Posted: Sun Jul 01, 2012 2:32 am Never mind, finally got it to work. |
|
|
|
Comments: 493 Blockland ID: 12114 |
Posted: Sat Jun 30, 2012 10:52 pm |
|
|
|
Comments: 12 Blockland ID: 17751 |
Posted: Mon Apr 30, 2012 10:13 pm Ok I am using that last box to put in the events that it activates, but it STILL doesn't work! Plz Help! |
|
|
|
Comments: 48 Blockland ID: 18097 |
Posted: Tue Mar 13, 2012 12:15 am For all of you who are once again failing. Please refer back to my earlier post :
Quote: It is not broken. The 2 boxes are 2 different things example: 0 onActivate > Self > promptClient > box 1: Buy a gun? > box 2: event # for prompAccept | 1 1 promptAccept > Player > addItem > Gun
Box 1 is the question or whatever | Buy a gun? Box 2 is the event number that promptAccept event will use. So event 0 would look like this: Event 0 > onActivate > Self > promptClient > |
|
|
|
Comments: 478 Blockland ID: 3547 |
Posted: Tue Mar 06, 2012 7:48 pm oh wait nevermind I just got the last box. |
|
|
|
Comments: 478 Blockland ID: 3547 |
Posted: Tue Mar 06, 2012 7:48 pm Doesn't usually work for me :< |
|
|
|
Comments: 493 Blockland ID: 12114 |
Posted: Fri Feb 17, 2012 1:26 am |
|
|
|
Comments: 36 Blockland ID: 25804 |
Posted: Sun Feb 12, 2012 2:04 pm extremely helpful, thank you. also, could you do one where we can change where it says "Prompt" on the top of the GUI? like the subject of it? |
|
|
|
Comments: 40 Blockland ID: 19839 |
Posted: Sat Jan 28, 2012 3:46 pm @Rjanslem(noob) Go into yourMODs and check the ones you want |
|
|
|
Comments: 3 Blockland ID: 31626 |
Posted: Mon Dec 12, 2011 10:51 pm How do you use the mods you download on blockland? |
|
|
|
Comments: 93 Blockland ID: 13630 |
Posted: Sat Dec 10, 2011 4:52 pm |
|
|
|
Comments: 72 Blockland ID: 5227 |
Posted: Fri Oct 21, 2011 2:41 pm @Wiggy
This is useful in rp's, for example: Bot: Would you like to stay here? (Yes/no)
Onaccept - setcheckpoint ondelcine - ok. |
|
|
|
Comments: 62 Blockland ID: 7361 |
Posted: Thu Sep 08, 2011 5:57 am whats the complete point of this?
|
|
|
|
Comments: 37 Blockland ID: 18019 |
Posted: Mon May 23, 2011 6:09 am is currently failing i clicked on it and it dosent even show up |
|
|
|
Comments: 114 Blockland ID: 22586 |
Posted: Tue May 10, 2011 10:16 pm Listen to what NomAplemNom said he helps alot
|
|
|
|
Comments: 136 Blockland ID: 3300 |
Posted: Sat Apr 23, 2011 6:53 pm Thanks for clearing that up, NomAplemNom. |
|
|
|
Comments: 30 Blockland ID: 28107 |
Posted: Fri Mar 25, 2011 11:23 pm Amazing used this for my security door |
|
|
|
Comments: 48 Blockland ID: 18097 |
Posted: Fri Feb 25, 2011 3:50 pm It is not broken. The 2 boxes are 2 different things example: 0 onActivate > Self > promptClient > box 1: Buy a gun? > box 2: event # for prompAccept | 1 1 promptAccept > Player > addItem > Gun
Box 1 is the question or whatever | Buy a gun? Box 2 is the event number that promptAccept event will use. So event 0 would look like this: Event 0 > onActivate > Self > promptClient > box 1: Buy a gun? > box 2: 1 Event 1 > prompAccept > Player > addItem > Gun
So as s |
|
|
|
Comments: 493 Blockland ID: 12114 |
Posted: Thu Feb 24, 2011 1:59 am |
|
|
|
Comments: 41 Blockland ID: 20829 |
Posted: Sun Feb 20, 2011 10:59 pm I'm trying to use this to prompt a clinet but then GUI won't pop up. Please fix it wether its the newest blockland update interfeering or another add-on. |
|
|
|
Comments: 11 Blockland ID: 25538 |
Posted: Thu Dec 16, 2010 6:55 pm @SavageCorona That doesn't really help for this problem... but thanks anyway. |
|
|
|
Comments: 114 Blockland ID: 22586 |
Posted: Tue Dec 14, 2010 10:43 pm I dont Understand I use Events Like this Onactivate/Self Promt/messege/Title Am i doing it right??? |
|
|
|
Comments: 301 Blockland ID: 11902 |
Posted: Sat Dec 11, 2010 4:55 pm Truce: The minigame target doesn't appear to work with onPromptAccept. If I try to do onPromptAccept -> Minigame -> chatmsgall, nothing appears. Yes, the event number is listed in the prompt's arguements. Other targets work. |
|
|
|
Comments: 118 Blockland ID: 18777 |
Posted: Tue Dec 07, 2010 12:02 am Um, can i just say something?
After a few uses, the "onPromptAccept" event dosn't work anymore!
Con someone help?!?! Thanks (and cookies!) to anyone that helps! |
|
|
|
Comments: 301 Blockland ID: 11902 |
Posted: Fri Nov 19, 2010 12:11 am I wish this could display VCE... |
|
|
|
Comments: 244 Blockland ID: 23598 |
Posted: Sun Nov 14, 2010 3:06 pm @Exxion To make it say the name of the person who clicked the brick, use %1 |
|
|
|
Comments: 11 Blockland ID: 25538 |
Posted: Thu Nov 11, 2010 11:59 pm Could you make it so that it can prompt the owner? Also, could you make it say the username of the person who clicked? Thanks! |
|
|
|
Comments: 118 Blockland ID: 18777 |
Posted: Fri Oct 01, 2010 9:59 pm |
|
|
|
Comments: 118 Blockland ID: 18777 |
Posted: Fri Oct 01, 2010 9:59 pm |
|
|
|
Comments: 23 Blockland ID: 17442 |
Posted: Fri Oct 01, 2010 4:40 pm Sorry, but how do you get this to work? |
|
|
|
Comments: 524 Blockland ID: 18685 |
Posted: Thu Sep 16, 2010 4:16 pm @BlackDragonIV shut the hell up. It's an event. I doubt you need to see the prompt. It's just like a runtime error, only it says prompt not X |
|
|
|
Comments: 12 Blockland ID: 16575 |
Posted: Sun Sep 12, 2010 12:36 am WHOS THE GUY WHO RATED THIS 4 STARS
Excellent work |
|
|
|
Comments: 243 Blockland ID: 9944 |
Posted: Fri Aug 20, 2010 3:19 pm I like this event, dont get me wrong
BUT POST MORE SCREEN SHOTS PEOPLE -- I mean c'mon this is almost a nessesity for people to go through the hundreds of mods quickly.
It takes 5 mins to set up an example, make sure you have a good resolution, and push "CTRL+P" a few times at certain spots... Pick some, and upload them... (Maybe 7 mins... lol) |
|
|
|
Comments: 70 Blockland ID: 19624 |
Posted: Thu Aug 12, 2010 11:32 pm this is not good at all....IT IS UBER GOOD. |
|
|
|
Comments: 72 Blockland ID: 10284 |
Posted: Tue Jul 27, 2010 5:20 pm |
|
|
|
Comments: 1 Blockland ID: 997 |
Posted: Mon Jul 19, 2010 5:13 am |
|
|
|
Comments: 27 Blockland ID: 19901 |
Posted: Thu Jul 15, 2010 8:06 pm |
|
|
|
Comments: 24 Blockland ID: 20288 |
Posted: Tue Apr 13, 2010 4:56 pm nvm i didnt see the "," there and sorry for double post |
|
|
|
Comments: 24 Blockland ID: 20288 |
Posted: Tue Apr 13, 2010 4:50 pm uhm i cant get this to work but i will give this a 20/10 becuase of the usefulness if i could get this to work |
|
|
|
Comments: 24 Blockland ID: 10894 |
Posted: Wed Mar 31, 2010 8:11 am |
|
|
|
Comments: 24 Blockland ID: 10894 |
Posted: Wed Mar 31, 2010 8:11 am this isnt good.....
THIS
IS
AWESOME! |
|
|
|
Comments: 5 Blockland ID: 13998 |
Posted: Mon Mar 22, 2010 10:56 pm Wait, I dont get how to work the event section. Because of that, I cant work the promptaccept thing right...
Otherwise its EPIC! |
|
|
|
Comments: 53 Blockland ID: 19344 |
Posted: Mon Mar 08, 2010 6:54 pm |
|
|
|
Comments: 232 Blockland ID: 14257 |
Posted: Mon Mar 08, 2010 8:44 am Also, if it is re-updated on RTB and it cant be found, simply use this link: http://forum.blockland.us/index.php?topic=73966.0 |
|
|
|
Comments: 232 Blockland ID: 14257 |
Posted: Tue Feb 23, 2010 4:32 am I like the Client Target Better. If you do OnPromptAccept/Decline then it doesn't work...
Second, the Self Target would usually refer to the brick. 1/5 |
|
|
|
Comments: 317 Blockland ID: 16307 |
Posted: Tue Feb 16, 2010 4:10 pm Good but some people do this
''OnActive -> self -> PromptClient [Yes/No, Do you like cheese?, 1,2] OnpromptAccept -> Self -> PrompClient [yes/no, Do you like cheese?, 1,2] OnpromptDecline -> Self -> PromptClient [Yes/no, Do you like cheese?, 1,2]
That will make it so if you press yes then it will come up again and if you press no it will still come up and it won't go off unless you leave the server =/ |
|
|
|
Comments: 112 Blockland ID: 10897 |
Posted: Sun Feb 07, 2010 10:54 am |
|
|
|
Comments: 73 Blockland ID: 17215 |
Posted: Fri Jan 29, 2010 8:40 pm CRAP! THIS MESSED UP MY SERVER! WHERE IS THE OLD VERISON! |
|
|
|
Comments: 67 Blockland ID: 17892 |
Posted: Thu Jan 21, 2010 4:49 pm well..... I LOVE THIS ADD-ON!!!!!!!! thats my answer |
|
|
|
Comments: 7 Blockland ID: 747 |
Posted: Fri Sep 18, 2009 6:48 am Very useful, Can be used for almost anything. |
|
|
|
Comments: 61 Blockland ID: 15373 |
Posted: Sun Sep 13, 2009 6:02 pm Doesnt work in some servers! |
|
|
|
Comments: 61 Blockland ID: 15373 |
Posted: Sun Sep 13, 2009 4:19 pm |
|
|
|
Comments: 33 Blockland ID: 6758 |
Posted: Tue Aug 18, 2009 5:08 am Repair the cancel/Ok, prompt, And also, It makes an amazing event abuse. Fix that if you can. |
|
|
|
Comments: 2 Blockland ID: 4783 |
Posted: Wed Jul 08, 2009 5:14 pm For some reason people in my server say that it dont work for them, any help or idea's? |
|
|
|
Comments: 24 Blockland ID: 5025 |
Posted: Tue Jun 30, 2009 2:55 am |
|
|
|