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Details 
Title: Owner Events
Summary: Adds Owner(Client) and Owner(Player) to OnActivate
Submitted By: Goz3rr
Date Submitted: Tue Nov 10, 2009 5:56 pm
Description: Adds Owner (Client) and Owner (Player) to the OnActivate Event!
 

File Information 
Version: v1
Filesize: 906 B
Filename: Event_Owner.zip
Total Downloads: 3,922
File Rating:
Rating: 4.34 (3 ratings submitted)Rating: 4.34 (3 ratings submitted)Rating: 4.34 (3 ratings submitted)Rating: 4.34 (3 ratings submitted)Rating: 4.34 (3 ratings submitted) 3 Ratings
 

  
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Comments 
Author Message

Comments: 21
Blockland ID: 24794
 Posted: Thu Oct 21, 2010 2:39 pm

2012 Downlolads! Congrats! XD

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Comments: 112
Blockland ID: 10897
 Posted: Sun Jan 31, 2010 9:40 pm

this is a good replacement for a door bell so nooblets dont keep clicking my dorrbell and then leave :/
Pretty good

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Comments: 33
Blockland ID: 3656
 Posted: Tue Nov 24, 2009 4:18 am

Very useful for things like restricted doors.
Or Fortwars.

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Comments: 4
Blockland ID: 8938
 Posted: Thu Nov 12, 2009 6:25 am

Nope, I made it myself, With some help of Mr. Doom and Amade on the old RTB forums.

@Kyle95
And why is this a waste of space?

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Comments: 267
Blockland ID: 11321
 Posted: Wed Nov 11, 2009 11:09 pm

A waste of space....

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Comments: 34
Blockland ID: 4516
 Posted: Wed Nov 11, 2009 10:52 pm

I remember making something like this, but it had doOwnerEvents as an output and onOwnerEvents as an input.

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Comments: 108
Blockland ID: 10832
 Posted: Wed Nov 11, 2009 10:16 pm

@hyper
well if your in a city rpg, when the owner pisses you off, you can always use this to kill him :3
(gonna test that xD)

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Comments: 93
Blockland ID: 11076
 Posted: Wed Nov 11, 2009 8:25 pm

:D

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Comments: 204
Blockland ID: 14951
 Posted: Tue Nov 10, 2009 10:46 pm

Very interesting... can't think of any uses for this at the current moment, but I'm sure I'll find something.

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Comments: 34
Blockland ID: 16752
 Posted: Tue Nov 10, 2009 10:28 pm

21st dl and first comment.
+====On Topic====+
nice. lol but you just ported this, right?

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