Author |
Message |
Comments: 331 Blockland ID: 28113 |
Posted: Sat Sep 28, 2013 2:32 pm In fact, Rotondo made the bots that are now included default in the game. |
|
|
|
Comments: 331 Blockland ID: 28113 |
Posted: Sat Sep 28, 2013 2:31 pm @Itch this was before bots were added to the game |
|
|
|
Comments: 4 Blockland ID: 44749 |
Posted: Fri Sep 20, 2013 10:56 pm This is in the default game.... go to events on a bot spawn, do onbotspawn setappearance nazi... you can do this with zombies as well as blockheads, and to make them hate you, set their team to enemy... |
|
|
|
Comments: 15 Blockland ID: 26542 |
Posted: Thu Aug 08, 2013 6:49 pm |
|
|
|
Comments: 493 Blockland ID: 12114 |
Posted: Sat Dec 15, 2012 3:00 pm For Germany! I wantz a nazi zombie now :c 5/5 |
|
|
|
Comments: 44 Blockland ID: 26606 |
Posted: Sat Feb 18, 2012 8:55 pm OMG KILL THE FRICKEN NAZI |
|
|
|
Comments: 21 Blockland ID: 19830 |
Posted: Fri Jan 13, 2012 9:09 pm |
|
|
|
Comments: 106 Blockland ID: 18165 |
Posted: Wed Jun 01, 2011 12:45 pm @knightguy We know the ApplyAv, But really, We will have to make it attack us, I know you can put bot teams, But its alot more work then just downloading this, Its a really small file, Theres no reason to go threw all that work just for like what 1 kb? |
|
|
|
Comments: 231 Blockland ID: 18244 |
Posted: Thu May 12, 2011 12:12 am Double post here..below not double post Ontopic: 5/5 |
|
|
|
Comments: 231 Blockland ID: 18244 |
Posted: Thu May 12, 2011 12:12 am @ zant Someone would e commiting 9/11 then. Sorry 4 double post. |
|
|
|
Comments: 77 Blockland ID: 21080 |
Posted: Wed Mar 30, 2011 1:58 am Here is an idea: 1)Make a castle, mountain, and minigame with the players holding the following items: Sword and Shield (shield found in either tools or misc. sections) Bow, and Spear. 2) Put a bunch of these down. 3) Make the safehouse at the top of the mountain inside a room with no doors. 4) Make the room look like a time machine. 5) Event a red button to explode the time machine. 6) Save your creation and call it "War of Time!" and enjoy! :O |
|
|
|
Comments: 203 Blockland ID: 10174 |
Posted: Mon Mar 28, 2011 10:32 pm yes but if you have a lot of them they will overload the events, you can't have too many events at the same time. |
|
|
|
Comments: 46 Blockland ID: 21307 |
Posted: Tue Mar 15, 2011 9:36 pm dont download this Reason:
you can just make yourself look like a nazi then stand in front of the bot and say /applyav that will make it look like you then you event it instead of downloading 1.94 kB (when you applyav, respawn the bot then it'll look like you) |
|
|
|
Comments: 17 Blockland ID: 27592 |
Posted: Sat Mar 05, 2011 11:56 pm |
|
|
|
Comments: 17 Blockland ID: 27592 |
Posted: Sat Mar 05, 2011 11:55 pm go on a server and set the timescale to 0.5 |
|
|
|
Comments: 17 Blockland ID: 27592 |
Posted: Sat Mar 05, 2011 11:54 pm |
|
|
|
Comments: 50 Blockland ID: 14516 |
Posted: Sat Oct 16, 2010 10:01 pm |
|
|
|
Comments: 35 Blockland ID: 24488 |
Posted: Tue Sep 28, 2010 3:37 pm er.. you didnt double post it only says it once |
|
|
|
Comments: 52 Blockland ID: 17340 |
Posted: Mon Aug 23, 2010 3:41 pm sorry for double post but my coment below was glitched |
|
|
|
Comments: 52 Blockland ID: 17340 |
Posted: Mon Aug 23, 2010 3:40 pm but dude realy wouldnt it be better to just event battle bots? onbotspawn>botattack>everyone onbotspawn>setbotweapon>(whatever weapon). onbotspawn>botsetmovement>wander |
|
|
|
Comments: 34 Blockland ID: 22415 |
Posted: Wed Aug 04, 2010 9:19 pm i am gonna make a nazizombies gamemode |
|
|
|
Comments: 259 Blockland ID: 19597 |
Posted: Tue Jul 27, 2010 7:15 pm A Ai plane that would be SWEET! |
|
|
|
Comments: 163 Blockland ID: 12894 |
Posted: Sat May 08, 2010 10:58 am Sorry for double post;
@Azronus
[quote]"Bloody 'ell"[/quote], your a retard!
Read every comment, you'll find how if you pay attention to something other than the title, and the pictures. Or, if your too lazy, figure it out yourself, or go ask random people in other servers with this mod to help you (As I think is retarded). |
|
|
|
Comments: 163 Blockland ID: 12894 |
Posted: Sat May 08, 2010 10:56 am @ Dr.Pwnage
Bot eventing is easier, and better, because if you turn on Zombie Mod, you dont want friendly fire, but you need it to kill ANYTHING that's moving, or considered a Zombie by the mod. All you have to do with events:
onBotSpawn >> Bot >> BotAttack >> AttackPlayers/AttackEveryone
on Bot Spawn >> Bot >> SetWander >>
Simple as that. Anyway, nice job. 5/5 |
|
|
|
Comments: 88 Blockland ID: 12953 |
Posted: Fri May 07, 2010 1:22 am @TechTroop
I'm sure it's possible, as of now they have water zombies, so why not? |
|
|
|
Comments: 17 Blockland ID: 8494 |
Posted: Mon May 03, 2010 10:40 pm @AtAtGuyBlockland
I recommend it if your a bad scripter.
Easier too. |
|
|
|
Comments: 112 Blockland ID: 10897 |
Posted: Sun Apr 04, 2010 6:33 pm You dont need the zombie mod. Only bot events. |
|
|
|
Comments: 40 Blockland ID: 9206 |
Posted: Sat Nov 28, 2009 11:21 pm Does anyone know where to get more nazi stuff?
Good job by the way. |
|
|
|
Comments: 64 Blockland ID: 16589 |
Posted: Fri Nov 27, 2009 4:03 am this works ppl you have to try it (its good for army rps) |
|
|
|
Comments: 65 Blockland ID: 9444 |
Posted: Mon Nov 23, 2009 12:41 am Make a "der Fuhrer"(Hitler), it's really strong and other Nazi's follow it >:D |
|
|
|
Comments: 17 Blockland ID: 4307 |
Posted: Tue Oct 27, 2009 11:27 pm |
|
|
|
Comments: 5 Blockland ID: 16305 |
Posted: Thu Oct 22, 2009 1:33 pm i find it that they dont use the gun much, they just run up to me and attack me like a ragular zombie -_- |
|
|
|
Comments: 59 Blockland ID: 4391 |
Posted: Sat Oct 17, 2009 3:59 pm The Nazi should use ammunition if Ammo's enabled, just like players. But that'd require too much more scripting for somthing too simple |
|
|
|
Comments: 64 Blockland ID: 12854 |
Posted: Fri Oct 02, 2009 7:24 pm i wonder if a zombie plane is possible O_O. that would be an epic dogfight! |
|
|
|
Comments: 1 Blockland ID: 8348 |
Posted: Mon Sep 28, 2009 3:26 am It Just Acts Like An Ordinary Zombie For Me... |
|
|
|
Comments: 65 Blockland ID: 9444 |
Posted: Wed Sep 23, 2009 7:41 pm I hate Nazi\'s, should be fun to kick their asses. |
|
|
|
Comments: 19 Blockland ID: 11554 |
Posted: Wed Sep 23, 2009 2:28 am You make the AI things in the Zombie Mod work by entering a minigame, the shooting them. |
|
|
|
Comments: 7 Blockland ID: 12452 |
Posted: Mon Sep 21, 2009 8:51 pm I also have to ask, How do you work these bloody things!?! |
|
|
|
Comments: 297 Blockland ID: 6835 |
Posted: Sat Sep 19, 2009 2:54 pm Can you make them shoot or tell me how to make them shoot? |
|
|
|
Comments: 99 Blockland ID: 15284 |
Posted: Thu Sep 17, 2009 11:27 pm Quite epic. But ive seen many players have Nazi's with differant weapens. How? |
|
|
|
Comments: 39 Blockland ID: 1652 |
Posted: Sun Sep 13, 2009 7:04 pm Now make an ai American tofight with the players againts the nazis |
|
|
|
Comments: 46 Blockland ID: 6023 |
Posted: Sun Sep 13, 2009 3:12 pm WHOOOO HOOOO GREAT JOB ROTONDO! |
|
|
|
Comments: 41 Blockland ID: 14260 |
Posted: Sat Sep 12, 2009 11:01 pm you are like a god i love every one of your add ons ... now thers ones that soot what next ones that fly...i hope not |
|
|
|
Comments: 23 Blockland ID: 7708 |
Posted: Sat Sep 12, 2009 2:57 am A nice mod, I hope to use it for the years to come. |
|
|
|
Comments: 46 Blockland ID: 6023 |
Posted: Fri Sep 11, 2009 9:08 pm |
|
|
|
Comments: 15 Blockland ID: 13453 |
Posted: Thu Sep 10, 2009 10:31 pm I bet Kiwibear will love this... |
|
|
|
Comments: 131 Blockland ID: 12879 |
Posted: Thu Sep 10, 2009 7:43 pm Har har :3 Nazi's are pure evil! Perfect! |
|
|
|
Comments: 46 Blockland ID: 6023 |
Posted: Thu Sep 10, 2009 7:14 pm |
|
|
|
Comments: 46 Blockland ID: 6023 |
Posted: Thu Sep 10, 2009 7:14 pm hey um rotondo they dont work i looked in my vehical list and no nazi or shark |
|
|
|
Comments: 150 Blockland ID: 4872 |
Posted: Thu Sep 10, 2009 12:20 pm Finnaly a zombie thats not mee-lee! |
|
|
|
Comments: 124 Blockland ID: 6725 |
Posted: Thu Sep 10, 2009 10:47 am Wow Rotondo. This is great. Ive already started going crazy modding Ai's from this for my server. |
|
|
|
Comments: 282 Blockland ID: 3898 |
Posted: Thu Sep 10, 2009 10:43 am Thanks for integrating that idea. :D |
|
|
|
Mod Reviewer
Comments: 6 Blockland ID: 103 |
Posted: Wed Sep 09, 2009 8:58 pm "I have an idea. How about make its playersearch stop, or reduce radius when you are cloaked with Space Guy's Invisibility Watches? It might be fun for gameplay."
That's a neat idea for next version of zombies I'll see if i can add something like this for all zombies. |
|
|
|
Comments: 8 Blockland ID: 5694 |
Posted: Wed Sep 09, 2009 7:05 pm They are deadly accurate! Keep killing me...... |
|
|
|
Comments: 282 Blockland ID: 3898 |
Posted: Wed Sep 09, 2009 9:37 am I have an idea. How about make its playersearch stop, or reduce radius when you are cloaked with Space Guy's Invisibility Watches? It might be fun for gameplay. |
|
|
|
Comments: 15 Blockland ID: 13804 |
Posted: Wed Sep 09, 2009 2:36 am I don't like the fact that the Nazi has a smile on his face. It should be a custom decal (Hitler face). Ask someone to do it for you if you can't do it. |
|
|
|
Comments: 29 Blockland ID: 4947 |
Posted: Tue Sep 08, 2009 10:21 pm Does it just move like a normal zombie but attack with a gun? |
|
|
|
Comments: 547 Blockland ID: 13941 |
Posted: Tue Sep 08, 2009 7:44 pm all we need next is a gangster that works simular to this |
|
|
|
Comments: 107 Blockland ID: 10204 |
Posted: Tue Sep 08, 2009 5:59 pm |
|
|
|
Comments: 135 Blockland ID: 7946 |
Posted: Tue Sep 08, 2009 3:43 am cool a zombie that spawns with a gun |
|
|
|
Comments: 45 Blockland ID: 5671 |
Posted: Mon Sep 07, 2009 9:26 pm |
|
|
|
Comments: 215 Blockland ID: 8821 |
Posted: Mon Sep 07, 2009 7:32 pm |
|
|
|
Comments: 85 Blockland ID: 9840 |
Posted: Mon Sep 07, 2009 7:08 pm Awesome Can't wait to try it |
|
|
|
Comments: 19 Blockland ID: 6669 |
Posted: Mon Sep 07, 2009 6:47 pm |
|
|
|