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Comments: 147 Blockland ID: 11464 |
Posted: Tue Oct 22, 2013 8:11 pm I take back what i said about neding this. It doesnt turn off when you leave, so if youre playing on something else it overwrites it and you lose the entire save. Thanks alot. |
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Comments: 147 Blockland ID: 11464 |
Posted: Sun Oct 13, 2013 12:48 pm Can you mkae it so it automatically saves on quit? incase you build something and quit befor it autosaves |
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Comments: 147 Blockland ID: 11464 |
Posted: Sun Oct 13, 2013 12:47 pm I NEED THIS. I ALWAYS FORGET TO SAVE!!!!! |
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Comments: 6 Blockland ID: 18644 |
Posted: Tue Jul 02, 2013 3:00 am I love you, I have needed this for so long |
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Comments: 7 Blockland ID: 35316 |
Posted: Fri Apr 05, 2013 11:57 pm |
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Comments: 21 Blockland ID: 9807 |
Posted: Tue Jan 01, 2013 12:50 pm This guy is the best Guy in blockland |
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Comments: 9 Blockland ID: 38643 |
Posted: Sun Dec 16, 2012 1:00 pm this guys my hero. yesterday i made an awesome map and forgot to say so it went poo:(f |
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Comments: 31 Blockland ID: 36368 |
Posted: Sat Oct 06, 2012 5:10 pm THIS GUY DESERVES TO BE A MODERATOR |
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Comments: 52 Blockland ID: 33316 |
Posted: Thu Oct 04, 2012 8:05 pm |
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Comments: 35 Blockland ID: 36611 |
Posted: Mon Sep 10, 2012 10:45 pm Your a life saver! I always crash due to my fucked up pc.
5/5! |
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Comments: 117 Blockland ID: 18867 |
Posted: Sat Aug 04, 2012 10:58 pm I like the idea, but it doesn't really work for me..
3/5 |
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Comments: 258 Blockland ID: 34960 |
Posted: Mon Jul 30, 2012 8:18 pm AWESOME! Now i dont have to save evrytime i leave. it saves for me. 5/5 |
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Comments: 71 Blockland ID: 24378 |
Posted: Thu Jun 07, 2012 10:23 am I think the autosave should be toggle enabled/disabled as well :3 |
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Comments: 16 Blockland ID: 6297 |
Posted: Tue Mar 27, 2012 9:05 pm This shouldn't automatically start when you begin a server. Or, at least, it should have a toggleable autostart. |
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Comments: 16 Blockland ID: 199 |
Posted: Sat Jan 28, 2012 4:09 am This would be great if you would just fix the saving errors. I sometimes lose events like playSound (or the sound changes). |
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Comments: 20 Blockland ID: 20627 |
Posted: Thu Jan 12, 2012 1:38 am Its not loading all of the things i made sure that it saved, then i restarted my server, and loaded the autosave and some of the builds where missing 4/5 |
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Comments: 164 Blockland ID: 13733 |
Posted: Wed Aug 10, 2011 7:15 pm Hate it. but its a good idea? 2/10 |
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Comments: 14 Blockland ID: 12609 |
Posted: Thu Aug 04, 2011 3:31 pm This is Bull- >:( -5000/5 Even it doesent load just a save. |
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Comments: 19 Blockland ID: 21073 |
Posted: Tue Jul 26, 2011 4:02 am |
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Comments: 19 Blockland ID: 21073 |
Posted: Tue Jul 26, 2011 2:54 am All the events and shit get messed up. -_- |
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Comments: 72 Blockland ID: 20677 |
Posted: Thu Jun 23, 2011 10:43 pm On dedicated servers it saves but it just does this just cheap flashing lag. 1/5 |
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Comments: 4 Blockland ID: 23459 |
Posted: Sat Jun 18, 2011 2:03 pm Doesn't save datablocks correctly, 2 stars... |
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Comments: 6 Blockland ID: 23680 |
Posted: Tue Feb 08, 2011 1:13 am Seems to work great in most cases. It has problems with some sounds, particles, and projectiles though. This error for example seems to come up a lot:
Code: Add-Ons/Server_AutoSaver/server.cs (94): Unknown command getDataBlock. Object contentError(1954) AudioProfile -> SimDataBlock -> SimObject It also says it saved to "Add-Ons/Print_2x2f_Default/prints" even though it didn't. |
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Comments: 40 Blockland ID: 3153 |
Posted: Sun Jan 02, 2011 3:30 am If only there was a rating of 6/5. Then i would be happy, sadly there isn't so i gave you a 1/1..... |
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Comments: 7 Blockland ID: 24602 |
Posted: Thu Dec 16, 2010 11:26 pm I randomly own people's bricks. Fix this and I will rate it a 4/5 |
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Comments: 478 Blockland ID: 3547 |
Posted: Sat Oct 23, 2010 3:24 am This made me lose alot of builds... Why do you do this to me. |
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Comments: 34 Blockland ID: 4382 |
Posted: Sun Oct 10, 2010 4:19 pm It's kind of broken for me, i randomly own bricks. |
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Comments: 24 Blockland ID: 7642 |
Posted: Fri Sep 24, 2010 8:10 pm well,it is very good 5/5 gj! |
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Comments: 103 Blockland ID: 19635 |
Posted: Sun Sep 12, 2010 4:00 pm this is awesome i love it i don't have to worry when my computer crashes 5/5 |
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Comments: 101 Blockland ID: 7197 |
Posted: Fri Sep 10, 2010 7:32 am ty sooooooooooooooooo much man ty 5/5 and if it was possibaly a 1000000/1000000 |
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Comments: 49 Blockland ID: 18134 |
Posted: Sun Jul 11, 2010 2:18 pm Nice! Keep it up destiny! 5/5 |
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Comments: 45 Blockland ID: 2123 |
Posted: Sat Jun 19, 2010 10:57 pm I've pmed Randy about the datablock saving issue.
As for the time beign incorrect issue, I honestly have no idea atm what is causing this. |
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Comments: 362 Blockland ID: 20210 |
Posted: Wed Jun 16, 2010 3:31 pm my zerver keeps crashing so imma set 4 one min.! YAY!!!! |
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Comments: 29 Blockland ID: 8038 |
Posted: Sat May 22, 2010 8:46 pm |
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Comments: 24 Blockland ID: 18816 |
Posted: Thu May 20, 2010 8:53 am Will it save to the Host[player]'s comp or the actual hosting comp in a dedicated server? and if its to the hosting comp, how can i load it via the CMD window? |
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Comments: 34 Blockland ID: 15806 |
Posted: Thu Apr 01, 2010 3:10 pm can you awnser me this: it doesnt save my bricks, i set it to save every 30mins but it dont work. also ill probly never look at this post again so PM me in blockland useing IRC please, my user name- Metallic Block 810-CK |
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Comments: 56 Blockland ID: 5462 |
Posted: Sat Mar 13, 2010 8:27 pm Thnx. I keep forgetting to save my Builds. :P i once lost a supa big massive collosal big big big massive castle. It had 20,987 bricks and I left without saving -_- |
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Comments: 51 Blockland ID: 16784 |
Posted: Sun Feb 07, 2010 3:05 pm It was good at first but now it bugs me. |
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Comments: 6 Blockland ID: 15770 |
Posted: Sat Dec 26, 2009 5:33 pm love it but i have the same problem with saving events |
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Comments: 45 Blockland ID: 2123 |
Posted: Sun Dec 13, 2009 3:58 am |
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Comments: 12 Blockland ID: 3530 |
Posted: Sat Dec 12, 2009 3:19 am whenever i activate it, the server starts lagging and getting choppy... any way to fix this? |
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Comments: 3 Blockland ID: 775 |
Posted: Fri Nov 13, 2009 4:23 am Hey, great add-on, however I have encountered a bug. When saving a brick's events, it does a perfect job for saving the parameter data in text boxes and numbers etc, but it fails to save datablocks in the event parameters. For example if you have: onActivate -> self -> Spawn Item -> [Gun] ...after you dedi-save and load that event will become... onActivate -> self -> Spawn Item -> [Hammer]
Similar things happen with sound events (anything with a datablock int he o |
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Comments: 32 Blockland ID: 7600 |
Posted: Fri Oct 16, 2009 8:06 pm The Epic Cookie tastes like feet. |
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Comments: 34 Blockland ID: 12957 |
Posted: Thu Oct 15, 2009 11:02 pm Cookie for you, ma'am. But not an Epic cookie. (those are disgusting) |
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Comments: 20 Blockland ID: 7830 |
Posted: Thu Oct 15, 2009 11:36 am The Cookie is pleased. 5/5 |
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Comments: 246 Blockland ID: 9845 |
Posted: Thu Oct 15, 2009 9:13 am I intended to create it first, but I knew that somebody else would. Good job! |
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Comments: 336 Blockland ID: 10334 |
Posted: Thu Oct 15, 2009 8:47 am |
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