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Comments: 17 Blockland ID: 33867 |
![](../styles/avalon/imageset/icon_topic_latest.gif) Posted: Mon Aug 12, 2013 12:10 pm YA BBUDDY MY ICING GAAAAAAAWWWWW!!!!! |
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Comments: 102 Blockland ID: 12876 |
![](../styles/avalon/imageset/icon_topic_latest.gif) Posted: Tue Jun 12, 2012 2:27 pm YEAH, BUDDY! MY ICING! GAAAAWWWWWWWWW!!!! |
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Comments: 362 Blockland ID: 20210 |
![](../styles/avalon/imageset/icon_topic_latest.gif) Posted: Thu Apr 12, 2012 3:24 pm @Aronan Try playing that backwards.
"Help! God, help, HELP ME!!!! GAHHHAAH!" |
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Comments: 211 Blockland ID: 8848 |
![](../styles/avalon/imageset/icon_topic_latest.gif) Posted: Sun Oct 23, 2011 8:07 pm can you add Combine Sounds, i need it for my Half-Life 2 game |
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Comments: 211 Blockland ID: 8848 |
![](../styles/avalon/imageset/icon_topic_latest.gif) Posted: Sun Oct 23, 2011 6:42 pm *short moan* YABBA... MY ICING!! GAAAAAHHHHHHH
-Zombiemoan2 from this pack |
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Comments: 211 Blockland ID: 8848 |
![](../styles/avalon/imageset/icon_topic_latest.gif) Posted: Wed Sep 14, 2011 3:15 am Add The Fast Zombie Screech |
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Comments: 5 Blockland ID: 27502 |
![](../styles/avalon/imageset/icon_topic_latest.gif) Posted: Sun Aug 14, 2011 11:15 am |
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Comments: 547 Blockland ID: 13941 |
![](../styles/avalon/imageset/icon_topic_latest.gif) Posted: Sun Mar 27, 2011 12:10 am @Ares Please. Stay away from these if you've never played both video games (you shouldn't have played the 2nd one without playing the first) |
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Comments: 524 Blockland ID: 18685 |
![](../styles/avalon/imageset/icon_topic_latest.gif) Posted: Sat Nov 27, 2010 9:13 pm It turns out, 'Gmod Idiot box' episodes on youtube use 'The hax' for docter brean also from Half life / Half life 2. Dr. hax has an interesting origan.. also The game used for the gmod idiot box is Obviously gmod. Too retarded to know what gmod is? Garry's mod. it's pretty much blockland only not blocko. |
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Comments: 74 Blockland ID: 12893 |
![](../styles/avalon/imageset/icon_topic_latest.gif) Posted: Mon Jul 19, 2010 2:44 pm i havent heard them all is there 'THE HAX'? |
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Comments: 61 Blockland ID: 8385 |
![](../styles/avalon/imageset/icon_topic_latest.gif) Posted: Sun Jan 03, 2010 8:41 pm 1500+ Downloads. Thanks everyone! :D |
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Comments: 61 Blockland ID: 8385 |
![](../styles/avalon/imageset/icon_topic_latest.gif) Posted: Fri Sep 18, 2009 5:29 am Not really Pyro, they are quite useful for buttons :D |
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Comments: 267 Blockland ID: 11321 |
![](../styles/avalon/imageset/icon_topic_latest.gif) Posted: Sun Sep 13, 2009 4:33 pm |
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Comments: 29 Blockland ID: 4947 |
![](../styles/avalon/imageset/icon_topic_latest.gif) Posted: Tue Sep 08, 2009 10:12 pm Oh, that locked door sound will come in real handy. GUI sounds are somewhat pointless though. |
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Comments: 547 Blockland ID: 13941 |
![](../styles/avalon/imageset/icon_topic_latest.gif) Posted: Tue Sep 08, 2009 7:40 pm Well, i know that Hl1 uses the same suit charge sound, but if your not going to change it, then include more hl1 sounds. |
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Comments: 61 Blockland ID: 8385 |
![](../styles/avalon/imageset/icon_topic_latest.gif) Posted: Sat Sep 05, 2009 4:23 pm "half life 2 sounds" Nah, because it uses the suit charge sound and health charger sound from Hl1.
Plus, just google Gcfscape. all you need to make it work is a copy of halflife or another source game. |
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Comments: 547 Blockland ID: 13941 |
![](../styles/avalon/imageset/icon_topic_latest.gif) Posted: Sat Sep 05, 2009 11:53 am Where can i get that? I've been trying to find the half life weapon sounds for weeks just so i can make a Half Life 1 revolver.
And we need the title to be changed to "Half-Life 2 sounds". |
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Comments: 61 Blockland ID: 8385 |
![](../styles/avalon/imageset/icon_topic_latest.gif) Posted: Sat Sep 05, 2009 12:01 am |
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Comments: 547 Blockland ID: 13941 |
![](../styles/avalon/imageset/icon_topic_latest.gif) Posted: Thu Sep 03, 2009 8:05 pm How the hell do you rip sounds from a Valve game?
Quote: suit charge, suit charging loop and suit charge fail, Medkit charge, medkit charging loop and medkit charge fail, I don't exactly know what your saying, and you didn't have to use two posts, but whatever. I was saying that sounds that are for a loop sound bad with events, much better to convert it int |
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Comments: 61 Blockland ID: 8385 |
![](../styles/avalon/imageset/icon_topic_latest.gif) Posted: Thu Sep 03, 2009 5:41 am Oh, and loop was the default name for the file. i just ripped from halflife |
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Comments: 61 Blockland ID: 8385 |
![](../styles/avalon/imageset/icon_topic_latest.gif) Posted: Thu Sep 03, 2009 5:32 am Ahem, was that some Sarcasm there? i already was specific. |
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Comments: 547 Blockland ID: 13941 |
![](../styles/avalon/imageset/icon_topic_latest.gif) Posted: Wed Sep 02, 2009 8:17 pm loops should be for music bricks, not event sounds. |
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Comments: 61 Blockland ID: 8385 |
![](../styles/avalon/imageset/icon_topic_latest.gif) Posted: Wed Sep 02, 2009 5:13 am How Specific? you mean a description of the sounds thats inside? Ok This contains:
Ammocrate open/close sounds Armor battery pickup sounds, 2 zombie moan sounds, Ammo pickup sound, suit charge, suit charging loop and suit charge fail, Medkit charge, medkit charging loop and medkit charge fail, Medpack pickup , 3 Main menu button sounds, Suit warning sound, 4 weapon selecting sounds, The locked door sound, And the Flashlight sound. |
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Comments: 29 Blockland ID: 4947 |
![](../styles/avalon/imageset/icon_topic_latest.gif) Posted: Wed Sep 02, 2009 1:40 am Be more specific, PLEASE! |
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