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Details 
Title: Keybind Messages
Summary: <bind:keybind goes here>
Submitted By: BobAndRob
Date Submitted: Sun Jan 10, 2010 7:24 am
Description: Tired of telling people "right click to scope this weapon" when really right clicking does nothing because they have remapped the control to something else? Then this is the script for you.

This script adds a TorqueML type notation for letting you type the name of the keybind, and clients individually turn it into their respective keys, so your descriptions of what to press are always accurate.

The keybind notation works like so:
Code:
<bind:remap name or command>

which the client translates into the bound key.

If the "remap name or command" begins with " then the client will only look for remap names.
If the "remap name or command" ends with () then the client will only look for remap commands.
Beginning with " overrides ending with ()
If neither " or () are given, both will automatically be checked, starting with remap commands, then names.

You can also use /DetectKeybindMessages [player name] to see if a person has this script before you use the <bind: notation, because if they do not have this script, it will look like <bind:whatever you typed> instead of turning into what you expect it to.

Note to scripters:
I have designed this framework while keeping in mind that others will want to use it, so...

When a client connects, the server checks wether or not the client has this script via a commandToClient/commandToServer handshake. If the client does have this framework,
Code:
client.hasKeybindMessages

will be set to true.
If a client does not have this mod, and you still send them messages using the <bind:whatever> notation, they will see <bind:whatever> instead of what they have bound their whatever remap to.
In order to avoid clients seeing this, please check if the client has this script first via checking client.hasKeybindMessages.
 

Screenshots 
 

File Information 
Version: v1
Filesize: 1.76 kB
Filename: Support_KeybindMessages.zip
Last Modified: Tue Jan 12, 2010 7:48 pm
Total Downloads: 1,018
File Rating:
Rating: 3.91 (9 ratings submitted)Rating: 3.91 (9 ratings submitted)Rating: 3.91 (9 ratings submitted)Rating: 3.91 (9 ratings submitted)Rating: 3.91 (9 ratings submitted) 9 Ratings
 

  
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Comments 
Author Message

Comments: 21
Blockland ID: 36157
 Posted: Tue Jun 11, 2013 5:16 am

Everybody who thinks this sucks IT DOESN'T imagine what things you could do with this you noobs

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Comments: 62
Blockland ID: 30051
 Posted: Fri Dec 30, 2011 2:02 pm

Too complicated for me to try to use in chat, but I can think of other uses for this. Good work!

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Comments: 88
Blockland ID: 20831
 Posted: Sun Aug 28, 2011 2:17 pm

i dont think you would use it but its good. 5/5

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Comments: 164
Blockland ID: 13733
 Posted: Wed Aug 10, 2011 7:12 pm

Ehhh i hate it.. But its not how it works its because i never use it. good work tho 5/10

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Comments: 69
Blockland ID: 23709
 Posted: Mon Jan 31, 2011 1:19 am

I had to look at the pictures to understand what the hell you said! lol I wish there was something to let you bind keys in a chat box. Like you could type for instance.

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Comments: 65
Blockland ID: 24163
 Posted: Tue Dec 21, 2010 8:29 pm

huh????? i dont understand. help.

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Comments: 297
Blockland ID: 6835
 Posted: Tue Jun 15, 2010 3:37 pm

YAY

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Comments: 152
Blockland ID: 15067
 Posted: Sun May 23, 2010 9:40 pm

OMG FRICKING EPIC

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Comments: 153
Blockland ID: 18768
 Posted: Sat Mar 13, 2010 6:50 pm

thx this will help me when ppl say "but the rigt mowse button dont work 4 jewt!"

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Comments: 82
Blockland ID: 19855
 Posted: Sun Feb 21, 2010 5:16 am

It would be nice if you could focus this more towards people who can't script please. I like it a good job on it btw ;) nothing I really need still 4/5

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Comments: 65
Blockland ID: 9444
 Posted: Wed Feb 10, 2010 6:40 pm

Very useful. I can see why many people would get confused though. Maybe you should design it less towards people who can script, and more towards people who can't (But idoits, are idoits, and that cannot be helped) . . . Anyway, its great, 4/5.

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Comments: 25
Blockland ID: 2094
 Posted: Fri Feb 05, 2010 7:36 pm

@Blanzer
Yes it does, you just don't know how to use it. Nobody said you had to try to use it, not understand what it does, and then whine in a comment. If it didn't work, it wouldn't have been approved.

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Comments: 120
Blockland ID: 18715
 Posted: Wed Feb 03, 2010 11:25 pm

This is crap, this doesent work! 1/5.

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Comments: 65
Blockland ID: 13240
 Posted: Fri Jan 29, 2010 3:38 pm

Lol, i first thought this was the old chatbinds mod raised from the dead. XD Ontopic: This could be usefull with bots if someone makes a mod that allows bots to respond to direct commands from a player. :3

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Comments: 35
Blockland ID: 16590
 Posted: Tue Jan 26, 2010 2:44 am

FTW?!?! This does not make any sense whatsoever.

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Comments: 237
Blockland ID: 1059
 Posted: Tue Jan 19, 2010 4:22 am

@ DarkShadow6
wow i can't beleive someone could even say so many cutoff and mixed up words in one sentence
i would say "OMG FTW WTF IS THIS THE 7 KEY NOT WRKN 4 JET?"

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Comments: 115
Blockland ID: 10400
 Posted: Tue Jan 19, 2010 2:39 am

Quote:
Besides, who DOESN'T use "r" for their jets? :D


I use right mouse button 4 jets

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Comments: 82
Blockland ID: 11348
 Posted: Thu Jan 14, 2010 8:27 pm

Quote:
Besides, who DOESN'T use "r" for their jets? :D

me

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Comments: 132
Blockland ID: 9872
 Posted: Thu Jan 14, 2010 3:02 am

I'm a nice admin! That is, unless the person is being a whiny bitch saying "IT NOT WORNG IT NT OWORNKNG".

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Comments: 25
Blockland ID: 2094
 Posted: Thu Jan 14, 2010 3:01 am

fionnbharr1 wrote:
This appears to have no practical purpose other than making it easier for noobs to bother people on how to do something.

No, the exact opposite is true. It makes it easier to help those noobs who bother you asking how to do something. The sooner you tell them to press ALT BACKSLASH instead of F2 to open the player list because they have it bound to something odd, the sooner they will stop bothering asking you "HAO 2 DO?"

[quote="fio

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Comments: 78
Blockland ID: 13873
 Posted: Wed Jan 13, 2010 10:28 pm

This appears to have no practical purpose other than making it easier for noobs to bother people on how to do something. not bad really, complicated. and also, do not expect the people who post on RTB DL manager to always be good scripters, and to most of blocklanders, this wont make sense.
This might be helpfull for those "Nice" admins that awnser all the stupid questions.

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Comments: 280
Blockland ID: 10859
 Posted: Tue Jan 12, 2010 8:59 pm

I r cunfused

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Banned

Comments: 65
Blockland ID: 8437
 Posted: Tue Jan 12, 2010 8:11 pm

Good job,
I AM CONFUISED, i download it anyway because any mod by BobAndRob is epic :}

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Comments: 73
Blockland ID: 3706
 Posted: Tue Jan 12, 2010 3:14 am

I really can't see how this is useful in anyway.

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Comments: 25
Blockland ID: 2094
 Posted: Tue Jan 12, 2010 12:03 am

@giome298
Why did what pop up red?

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Comments: 40
Blockland ID: 15743
 Posted: Mon Jan 11, 2010 9:25 pm

what the? why did it pop up red!?

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Comments: 40
Blockland ID: 15743
 Posted: Mon Jan 11, 2010 9:25 pm

i right click for jets

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Comments: 204
Blockland ID: 14951
 Posted: Mon Jan 11, 2010 8:33 pm

When I saw this in the Holding tank, I thought that it would allow you to set messages to keys. But this seems even more helpful, especialy for people like me who use the laptop keyboard layout instead of the standard controls.

Why I use the laptop setting when I have a full keyboard is beyond me... may it's because I started playing Blockland on a laptop...

Besides, who DOESN'T use "r" for their jets? :D

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