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Title: Gun Game
Summary: Gun Game Gamemode based of the CS mod.
Submitted By: Daenth
Date Submitted: Tue Apr 17, 2012 3:18 am
Description: Completely rewrote the Gun Game script from last time. If you've played the CS mod, this is exactly what it is. You gain a new weapon every two kills, until you reach the max level.

-New GUI [/gungameoptions]
-Customization of weapons
-Runs along side other gamemodes.
-Greatly improved code from last Gun Game.
-Client-sided saving and loading of Gun Game weapon profiles.

This may or may not work with Slayer, there is a problem with Slayer where the minigame owner is not defined.

NOTICE: This gamemode is pretty much broked right now, so don't use it. I'll try and get it fixed sometime.


File Information 
Version: v2 (View Changes)
Filesize: 7.12 kB
Last Modified: Sat Dec 15, 2012 1:57 pm
Total Downloads: 1,831
File Rating:
Rating: 4.19 (6 ratings submitted)Rating: 4.19 (6 ratings submitted)Rating: 4.19 (6 ratings submitted)Rating: 4.19 (6 ratings submitted)Rating: 4.19 (6 ratings submitted) 6 Ratings

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Author Message

Comments: 412
Blockland ID: 33056
 Posted: Tue Sep 04, 2012 9:27 pm

The gamemode is broken,i downloaded it but it doesn't show a thing. Sadly.


Comments: 70
Blockland ID: 26112
 Posted: Sat Aug 04, 2012 3:22 pm

Umm, you should update it or download it again to fix it?
Rating, idk???


Comments: 403
Blockland ID: 24573
 Posted: Wed Aug 01, 2012 11:01 pm

I'm having serious problems with this add-on.

1. The first weapon does not work AT ALL when it is started.
2. Your player is messed up after the minigame AND Gun Game ended. The only way this is fixed by restarting Blockland.

I can't even rate this because I don't even know how this works.


Comments: 64
Blockland ID: 25205
 Posted: Mon Jul 02, 2012 8:29 pm

@Aerodynamic & PaRaGoN x777

You can set it to be every kill by changing the points from killing from 1 to 2.


Comments: 31
Blockland ID: 32485
 Posted: Wed May 30, 2012 12:51 am

@stones99 I agree

On Topic:This is fun,unless the weapons are badly placed.


Comments: 10
Blockland ID: 15517
 Posted: Mon May 28, 2012 7:40 pm

You should make it to where you can select the ammount of kills you need before the next weapon.


Comments: 36
Blockland ID: 25804
 Posted: Wed May 16, 2012 1:31 am

1. Good
2. Good luck at the next script
3. Make it every first kill... and include some .blb files in the description please. some that suit it.


Comments: 53
Blockland ID: 20735
 Posted: Sun May 13, 2012 1:38 pm

1: I think it should be EVERY KILL, not every TWO kills.
2:I hope there's an option ot change that.


Comments: 93
Blockland ID: 26876
 Posted: Sun May 13, 2012 7:02 am

I always wanted something like this :D


Comments: 478
Blockland ID: 3547
 Posted: Fri May 11, 2012 7:39 pm


yeah, the first thing that came to mind was CoD

otherwise this is awesome.


Comments: 36
Blockland ID: 13924
 Posted: Thu May 10, 2012 12:39 am

Simpley Genius


Comments: 4
Blockland ID: 951
 Posted: Tue May 08, 2012 12:01 am

I have no idea what "Shoot" is as I haven't even played or looked at any CS:GO Beta footage, care to explain what it is? I could give it a shot.


Comments: 9
Blockland ID: 3636
 Posted: Mon May 07, 2012 3:21 pm

Remaking "Shoot" From CS:GO Beta right now. Awsome, nice job!


Comments: 191
Blockland ID: 20543
 Posted: Mon May 07, 2012 6:19 am

This is actually really cool. Though I think of Black Ops not Counter Strike. :P


Comments: 194
Blockland ID: 12949
 Posted: Sun May 06, 2012 10:51 pm

It's sad that no one commented on this :c

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