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Details 
Title: Class Management System
Summary: Good for making class based (T)DMs.
Submitted By: DrenDran
Date Submitted: Sun Nov 14, 2010 12:12 am
Description: This mod allows is mostly for those servers where there is a battle of some sort and players get to choose classes with certain weapons. This helps create and manage those classes.

There is an RTB Pref for changing how many times you can change class in a single life, the default is just once. The host can type into the console "saveclasses();" to save classes, and "loadclasses();" to load the classes that they saved, this might be replaced with a better system, but I'm not sure if I should let everyone save the servers classes or not. (It'd be a bit like bricks that way)

[The slash functions are now obsolete due to the completion of the GUI]

Commands:

/listclasses
---Lists all the classes you can choose from.
/listclassitems <class_name>
---Lists all the script names for all the items in the class.
/createclass <class_name>
---Super admin only, creates a class.
/removeclass <class_name>
---Super admin only, removes a class.
/setclassweapon <class_name> <slot> <item_name>
---Super admin only, slots are 0,1,2,3,4 only. Use script names for items, not ui names.
/chooseclass <class_name>
---Can only be done once per lifetime for now.
/clearclasses
---Super admin only, clears all classes.
/setclassfrominventory <class_name>
---Will attempt to set all five of the given classes weapons to what's in your inventory. (good if you don't know script names)
/setclasspoints <classname> <points> -sets required points, a number less than 1 cancels the requirement
/setclassdatablock <classname> <datablock> -sets the datablock of players using the class, "none" cancels the datablock
/editclass <classname> - opens a gui which lets you pick from drop-down lists all the items of a class, and the player datablock, and the required points.

Examples of what a "script name" of an item is:
RocketLauncherItem --- Default Rocket Launcher
GunItem --- Default Gun
RadioBeaconItem --- Airstrike Beacon
flashgrenadeItem --- Flash Grenade

Features to be added very soon:
---Letting people add descriptions to items that show with /listclassitems or maybe /listclasses
---Letting people set weapons by ui name or script name.
---RTB pref for default slot maximum. (current is 5)
---Any thing else suggested.
 

Screenshots 
" command.">
 

File Information 
Version: v4 (View Changes)
Filesize: 6.52 kB
Filename: Script_Classes.zip
Total Downloads: 2,111
File Rating:
Rating: 4.36 (13 ratings submitted)Rating: 4.36 (13 ratings submitted)Rating: 4.36 (13 ratings submitted)Rating: 4.36 (13 ratings submitted)Rating: 4.36 (13 ratings submitted) 13 Ratings
 

  
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Comments 
Author Message

Comments: 128
Blockland ID: 18962
 Posted: Mon Oct 07, 2013 1:48 am

UNFREAGINBELIEVABLE!!!!!!

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Comments: 25
Blockland ID: 34883
 Posted: Sun Nov 11, 2012 7:09 pm

can they make an update where when you can click a brick and then you have that class?

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Comments: 22
Blockland ID: 36728
 Posted: Sat Aug 11, 2012 6:15 pm

Saw Picture, Was like "Hey he stole my idea!"

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Comments: 53
Blockland ID: 18516
 Posted: Thu Dec 15, 2011 1:59 am

Dren, you seriously need to update this.
And can you make this compatible with slayer, that would be greatly appreciated.

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Comments: 23
Blockland ID: 25808
 Posted: Wed Dec 14, 2011 11:57 pm

You need to make it so you can load the Classes...

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Comments: 14
Blockland ID: 23094
 Posted: Sun Mar 06, 2011 1:06 am

YEA I LOVE THIS ADDON!

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Comments: 115
Blockland ID: 1473
 Posted: Wed Jan 12, 2011 4:28 pm

No no no, I really do like using it hahaha. sorry

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Comments: 59
Blockland ID: 22749
 Posted: Wed Jan 12, 2011 4:19 pm

>Thanks DrenDran, it's a great add-on and I like using it.
After what you said, I can't tell if this is sarcasm.

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Comments: 115
Blockland ID: 1473
 Posted: Wed Jan 12, 2011 4:13 pm

Sorry for double post, but now I get weird glitches whenever I restart the server. The GUI tab doesn't go away in the minigame's window, and it's really annoying. I have to delete the add-on and reinstall to get it back to normal.

Thanks DrenDran, it's a great add-on and I like using it.

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Comments: 115
Blockland ID: 1473
 Posted: Wed Jan 12, 2011 4:10 pm

I'd really like a change in the way you save your classes, I always get errors when I goto load them. Then I have to make them all over again...

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Comments: 97
Blockland ID: 18948
 Posted: Mon Dec 06, 2010 1:17 am

Heck yeah, GUI is out!

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Comments: 9
Blockland ID: 17768
 Posted: Sun Dec 05, 2010 6:33 pm

Wow, awesome! I am playing on a server right now with classes and its the server with the most people... CLASSES ARE EPIC

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Comments: 282
Blockland ID: 3898
 Posted: Wed Dec 01, 2010 4:18 pm

Avatar editing.
Base it off of the script used in TDM due to its stability.

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Comments: 22
Blockland ID: 5820
 Posted: Fri Nov 26, 2010 3:43 pm

(sorry for double post)

I would also like a description of the class, like you were possibly going to do.

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Comments: 22
Blockland ID: 5820
 Posted: Fri Nov 26, 2010 3:42 pm

lovely. great job. I could use typing in te ui names of the weapons and items, howerver, becuase i'm not much of a finder when it comes to looking for weapon names.

I would love a GUI of sorts for this.

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Comments: 52
Blockland ID: 4578
 Posted: Wed Nov 24, 2010 12:33 pm

lol! it took me about two hours to make classes with events and stuff... but here it is! 5/5 + download

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Comments: 59
Blockland ID: 22749
 Posted: Tue Nov 23, 2010 11:27 pm

Link to it and I'll compare.

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Comments: 69
Blockland ID: 22881
 Posted: Tue Nov 23, 2010 10:54 pm

Flaw made a Block Bastion mod that has a similar class choosing system.

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Comments: 59
Blockland ID: 22749
 Posted: Tue Nov 23, 2010 1:52 am

Who the hell is "Flaw"?
And why would I (assuming I was this flaw guy) make two accounts and use both?

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Comments: 236
Blockland ID: 13649
 Posted: Tue Nov 23, 2010 12:49 am

I get the feeling that you are Flaw, but that's just me.

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Comments: 135
Blockland ID: 16402
 Posted: Mon Nov 22, 2010 5:33 am

Man this is great. 5/5.

"Lucky" for me, I just started a whole TDM with a bunch of classes using VCE events. Damnit...

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Comments: 204
Blockland ID: 14951
 Posted: Sun Nov 21, 2010 6:43 pm

Most excellent, sir!

A few suggestions:

-A command to set a specified class as the "default" class
-An output event that sets a player to specified class
-A UI (for visual people)
-Uniforms attached to classes (e.g. "Medic" class = white shirt with red shoulders; "Soldier" class = olive shirt and brow pants, etc.)
-A command to force players into a certain class (not really for DMs but more for military RPs where each class is a rank. Promotion = new class. Would require a co

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Comments: 362
Blockland ID: 11843
 Posted: Sun Nov 21, 2010 2:18 pm

First Rating! ^_^ 5/5

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Comments: 93
Blockland ID: 22435
 Posted: Sun Nov 21, 2010 9:17 am

kewl

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Comments: 59
Blockland ID: 22749
 Posted: Sat Nov 20, 2010 6:25 pm

It creates classes like "medic", "soldier", "scout" and such for (Team) DeathMatch servers.

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Comments: 54
Blockland ID: 7342
 Posted: Sat Nov 20, 2010 6:06 pm

me neither. what is it?

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Comments: 6
Blockland ID: 24011
 Posted: Sat Nov 20, 2010 5:47 pm

I dont get this...

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